variable: be needed in programming

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.63
, parameter
Weight: 0.60
, term
Weight: 0.60
, operation
Weight: 0.57
Siblings interest rate
Weight: 0.70
, density
Weight: 0.70
, frequency
Weight: 0.68
, volume
Weight: 0.67
, zip code
Weight: 0.66

Related properties

Property Similarity
be needed in programming 1.00
be important in programming 0.95
be in programming 0.94
be useful in programming 0.92
be used in computer programming 0.89
is needed 0.79
be declared in c programming 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.80
Plausible(parameter, be important in programming)
Evidence: 0.96
¬ Typical(variable, be needed in programming)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.80
¬ Plausible(parameter, be important in programming)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.95
Evidence: 0.63
¬ Remarkable(variable, be needed in programming)
Evidence: 0.59
¬ Remarkable(parameter, be important in programming)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.80
Plausible(parameter, be important in programming)
Evidence: 0.63
Remarkable(variable, be needed in programming)
Evidence: 0.92
¬ Plausible(variable, be needed in programming)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.97
¬ Salient(variable, be needed in programming)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Salient(variable, be needed in programming)
Evidence: 0.98
¬ Salient(variable, be important in programming)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.97
Salient(variable, be needed in programming)
Evidence: 0.84
¬ Salient(variable, be in programming)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.96
Typical(variable, be needed in programming)
Evidence: 0.76
¬ Typical(variable, be in programming)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Typical(variable, be needed in programming)
Evidence: 0.97
¬ Typical(variable, be important in programming)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Salient(variable, be needed in programming)
Evidence: 0.96
¬ Salient(variable, be useful in programming)
0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.76
¬ Plausible(variable, be in programming)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.96
Typical(variable, be needed in programming)
Evidence: 0.91
¬ Typical(variable, be useful in programming)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.93
¬ Plausible(variable, be important in programming)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Salient(variable, be needed in programming)
Evidence: 0.95
¬ Salient(variable, be used in computer programming)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.89
¬ Plausible(variable, be useful in programming)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Typical(variable, be needed in programming)
Evidence: 0.94
¬ Typical(variable, be used in computer programming)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.91
¬ Plausible(variable, be used in computer programming)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.96
Typical(variable, be needed in programming)
Evidence: 0.45
¬ Typical(variable, is needed)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.97
Salient(variable, be needed in programming)
Evidence: 0.78
¬ Salient(variable, is needed)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.56
¬ Plausible(variable, is needed)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.97
Salient(variable, be needed in programming)
Evidence: 0.96
¬ Salient(variable, be declared in c programming)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.63
Remarkable(variable, be needed in programming)
Evidence: 0.62
¬ Remarkable(variable, be important in programming)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.96
Typical(variable, be needed in programming)
Evidence: 0.91
¬ Typical(variable, be declared in c programming)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.63
Remarkable(variable, be needed in programming)
Evidence: 0.68
¬ Remarkable(variable, be in programming)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.89
¬ Plausible(variable, be declared in c programming)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.63
Remarkable(variable, be needed in programming)
Evidence: 0.61
¬ Remarkable(variable, be used in computer programming)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.63
Remarkable(variable, be needed in programming)
Evidence: 0.71
¬ Remarkable(variable, be useful in programming)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.63
Remarkable(variable, be needed in programming)
Evidence: 0.71
¬ Remarkable(variable, be declared in c programming)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.63
Remarkable(variable, be needed in programming)
Evidence: 0.87
¬ Remarkable(variable, is needed)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Salient(variable, be needed in programming)
Evidence: 0.96
¬ Typical(variable, be needed in programming)
Evidence: 0.63
¬ Remarkable(variable, be needed in programming)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(variable, be needed in programming)
Evidence: 0.96
¬ Typical(variable, be needed in programming)

Typicality and Rermarkability incompatibility between a parent and a child

0.23
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.95
Evidence: 0.63
¬ Remarkable(variable, be needed in programming)
Evidence: 0.84
¬ Typical(parameter, be important in programming)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Typical(variable, be needed in programming)
Evidence: 0.84
¬ Typical(parameter, be important in programming)