vengeance: be wow doing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents film
Weight: 0.55
, thing
Weight: 0.53
, word
Weight: 0.52
, emotion
Weight: 0.51
, action
Weight: 0.51
Siblings revenge
Weight: 0.34
, retribution
Weight: 0.33
, avenger
Weight: 0.32
, greed
Weight: 0.32
, hatred
Weight: 0.32

Related properties

Property Similarity
be wow doing 1.00
is wow 0.93
be wow 0.93
feel good 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.13
Plausible(emotion, feel good)
Evidence: 0.10
¬ Typical(vengeance, be wow doing)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.02
Plausible(vengeance, be wow doing)
Evidence: 0.13
¬ Plausible(emotion, feel good)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.09
¬ Remarkable(vengeance, be wow doing)
Evidence: 0.17
¬ Remarkable(emotion, feel good)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.09
¬ Remarkable(vengeance, be wow doing)
Evidence: 0.01
¬ Remarkable(hatred, feel good)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.09
¬ Remarkable(vengeance, be wow doing)
Evidence: 0.31
¬ Remarkable(revenge, feel good)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.13
Plausible(emotion, feel good)
Evidence: 0.09
Remarkable(vengeance, be wow doing)
Evidence: 0.02
¬ Plausible(vengeance, be wow doing)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.02
Plausible(vengeance, be wow doing)
Evidence: 0.01
Remarkable(hatred, feel good)
Evidence: 0.00
¬ Plausible(hatred, feel good)
0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.02
Plausible(vengeance, be wow doing)
Evidence: 0.31
Remarkable(revenge, feel good)
Evidence: 0.10
¬ Plausible(revenge, feel good)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.02
Plausible(vengeance, be wow doing)
Evidence: 0.04
¬ Salient(vengeance, be wow doing)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.02
Plausible(vengeance, be wow doing)
Evidence: 0.06
¬ Plausible(vengeance, be wow)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.04
Salient(vengeance, be wow doing)
Evidence: 0.09
¬ Salient(vengeance, be wow)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.10
Typical(vengeance, be wow doing)
Evidence: 0.12
¬ Typical(vengeance, is wow)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.10
Typical(vengeance, be wow doing)
Evidence: 0.12
¬ Typical(vengeance, be wow)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.02
Plausible(vengeance, be wow doing)
Evidence: 0.12
¬ Plausible(vengeance, is wow)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.09
Remarkable(vengeance, be wow doing)
Evidence: 0.17
¬ Remarkable(vengeance, be wow)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.04
Salient(vengeance, be wow doing)
Evidence: 0.20
¬ Salient(vengeance, is wow)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.02
Plausible(vengeance, be wow doing)
Evidence: 0.07
¬ Plausible(vengeance, feel good)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.10
Typical(vengeance, be wow doing)
Evidence: 0.12
¬ Typical(vengeance, feel good)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.04
Salient(vengeance, be wow doing)
Evidence: 0.13
¬ Salient(vengeance, feel good)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.09
Remarkable(vengeance, be wow doing)
Evidence: 0.24
¬ Remarkable(vengeance, feel good)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.93
Evidence: 0.09
Remarkable(vengeance, be wow doing)
Evidence: 0.40
¬ Remarkable(vengeance, is wow)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.04
Salient(vengeance, be wow doing)
Evidence: 0.10
¬ Typical(vengeance, be wow doing)
Evidence: 0.09
¬ Remarkable(vengeance, be wow doing)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.02
Plausible(vengeance, be wow doing)
Evidence: 0.10
¬ Typical(vengeance, be wow doing)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.09
¬ Remarkable(vengeance, be wow doing)
Evidence: 0.37
¬ Typical(emotion, feel good)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.09
¬ Remarkable(vengeance, be wow doing)
Evidence: 0.11
¬ Typical(hatred, feel good)
0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.09
¬ Remarkable(vengeance, be wow doing)
Evidence: 0.16
¬ Typical(revenge, feel good)

Typicality inheritance from parent to child

0.25
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.10
Typical(vengeance, be wow doing)
Evidence: 0.37
¬ Typical(emotion, feel good)