vibrator: be used to relive muscle tension and cause pleasure

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.65
, toy
Weight: 0.64
, tool
Weight: 0.62
, object
Weight: 0.58
, thing
Weight: 0.58
Siblings dildo
Weight: 0.61
, electric toothbrush
Weight: 0.35
, tampon
Weight: 0.34
, toy car
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, electronic device
Weight: 0.34

Related properties

Property Similarity
be used to relive muscle tension and cause pleasure 1.00
be defined as thing use to gain joy 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.37
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.63
Plausible(toy, be defined as thing use to gain joy)
Evidence: 0.74
¬ Typical(vibrator, be used to relive muscle tension and cause pleasure)

Plausibility inheritance from parent to child

0.03
Rule weight: 0.09
Evidence weight: 0.39
Similarity weight: 0.75
Evidence: 0.04
Plausible(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.63
¬ Plausible(toy, be defined as thing use to gain joy)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.69
¬ Remarkable(toy, be defined as thing use to gain joy)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.63
Plausible(toy, be defined as thing use to gain joy)
Evidence: 0.62
Remarkable(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.04
¬ Plausible(vibrator, be used to relive muscle tension and cause pleasure)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.04
Plausible(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.56
¬ Salient(vibrator, be used to relive muscle tension and cause pleasure)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.56
Salient(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.74
¬ Typical(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.62
¬ Remarkable(vibrator, be used to relive muscle tension and cause pleasure)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.28
Similarity weight: 1.00
Evidence: 0.04
Plausible(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.74
¬ Typical(vibrator, be used to relive muscle tension and cause pleasure)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.18
¬ Typical(toy, be defined as thing use to gain joy)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.74
Typical(vibrator, be used to relive muscle tension and cause pleasure)
Evidence: 0.18
¬ Typical(toy, be defined as thing use to gain joy)