victor: get into agrippa

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.60
, title
Weight: 0.55
, name
Weight: 0.53
, loser
Weight: 0.52
Siblings champion
Weight: 0.34
, champ
Weight: 0.32
, old man
Weight: 0.32
, knight
Weight: 0.31

Related properties

Property Similarity
get into agrippa 1.00
get time create 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.43
Plausible(victor, get into agrippa)
Evidence: 0.35
¬ Salient(victor, get into agrippa)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.60
Typical(victor, get into agrippa)
Evidence: 0.04
¬ Typical(victor, get time create)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.43
Plausible(victor, get into agrippa)
Evidence: 0.26
¬ Plausible(victor, get time create)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.35
Salient(victor, get into agrippa)
Evidence: 0.58
¬ Salient(victor, get time create)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.78
Evidence: 0.32
Remarkable(victor, get into agrippa)
Evidence: 0.99
¬ Remarkable(victor, get time create)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.35
Salient(victor, get into agrippa)
Evidence: 0.60
¬ Typical(victor, get into agrippa)
Evidence: 0.32
¬ Remarkable(victor, get into agrippa)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.43
Plausible(victor, get into agrippa)
Evidence: 0.60
¬ Typical(victor, get into agrippa)