view video: be used to good fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to good fun 1.00
be used to fun 0.96
be used to have fun 0.94
be used to fun with kid 0.87
be used to have good time 0.81
be motivated by enjoy it 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.49
Plausible(view video, be used to good fun)
Evidence: 0.36
¬ Salient(view video, be used to good fun)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.74
Typical(view video, be used to good fun)
Evidence: 0.72
¬ Typical(view video, be used to fun)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.74
Typical(view video, be used to good fun)
Evidence: 0.65
¬ Typical(view video, be used to have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.96
Evidence: 0.36
Salient(view video, be used to good fun)
Evidence: 0.37
¬ Salient(view video, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.54
Remarkable(view video, be used to good fun)
Evidence: 0.52
¬ Remarkable(view video, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.36
Salient(view video, be used to good fun)
Evidence: 0.36
¬ Salient(view video, be used to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.49
Plausible(view video, be used to good fun)
Evidence: 0.52
¬ Plausible(view video, be used to fun)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.36
Salient(view video, be used to good fun)
Evidence: 0.31
¬ Salient(view video, be used to fun with kid)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.54
Remarkable(view video, be used to good fun)
Evidence: 0.43
¬ Remarkable(view video, be used to fun with kid)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.74
Typical(view video, be used to good fun)
Evidence: 0.80
¬ Typical(view video, be used to fun with kid)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.74
Typical(view video, be used to good fun)
Evidence: 0.48
¬ Typical(view video, be motivated by enjoy it)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.49
Plausible(view video, be used to good fun)
Evidence: 0.55
¬ Plausible(view video, be used to have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.74
Typical(view video, be used to good fun)
Evidence: 0.69
¬ Typical(view video, be used to have good time)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.49
Plausible(view video, be used to good fun)
Evidence: 0.48
¬ Plausible(view video, be used to fun with kid)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.94
Evidence: 0.54
Remarkable(view video, be used to good fun)
Evidence: 0.66
¬ Remarkable(view video, be used to have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.36
Salient(view video, be used to good fun)
Evidence: 0.32
¬ Salient(view video, be used to have good time)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.54
Remarkable(view video, be used to good fun)
Evidence: 0.54
¬ Remarkable(view video, be used to have good time)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.36
Salient(view video, be used to good fun)
Evidence: 0.39
¬ Salient(view video, be motivated by enjoy it)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.49
Plausible(view video, be used to good fun)
Evidence: 0.55
¬ Plausible(view video, be used to have good time)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.49
Plausible(view video, be used to good fun)
Evidence: 0.67
¬ Plausible(view video, be motivated by enjoy it)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.54
Remarkable(view video, be used to good fun)
Evidence: 0.81
¬ Remarkable(view video, be motivated by enjoy it)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.36
Salient(view video, be used to good fun)
Evidence: 0.74
¬ Typical(view video, be used to good fun)
Evidence: 0.54
¬ Remarkable(view video, be used to good fun)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.49
Plausible(view video, be used to good fun)
Evidence: 0.74
¬ Typical(view video, be used to good fun)