village: be found around oasis

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents town
Weight: 0.76
, municipality
Weight: 0.68
, area
Weight: 0.66
, settlement
Weight: 0.59
Siblings community
Weight: 0.69
, hamlet
Weight: 0.66
, carmel
Weight: 0.58
, rome
Weight: 0.58
, countryside
Weight: 0.55

Related properties

Property Similarity
be found around oasis 1.00
be found around oases 0.88
developed around oases 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(village, be found around oasis)
Evidence: 0.64
¬ Salient(village, be found around oasis)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Plausible(village, be found around oasis)
Evidence: 0.93
¬ Plausible(village, be found around oases)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.89
Plausible(village, be found around oasis)
Evidence: 0.89
¬ Plausible(village, developed around oases)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.70
Remarkable(village, be found around oasis)
Evidence: 0.41
¬ Remarkable(village, developed around oases)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.70
Remarkable(village, be found around oasis)
Evidence: 0.74
¬ Remarkable(village, be found around oases)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.64
Salient(village, be found around oasis)
Evidence: 0.50
¬ Salient(village, developed around oases)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.64
Salient(village, be found around oasis)
Evidence: 0.75
¬ Salient(village, be found around oases)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.42
Typical(village, be found around oasis)
Evidence: 0.51
¬ Typical(village, be found around oases)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.42
Typical(village, be found around oasis)
Evidence: 0.56
¬ Typical(village, developed around oases)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.64
Salient(village, be found around oasis)
Evidence: 0.42
¬ Typical(village, be found around oasis)
Evidence: 0.70
¬ Remarkable(village, be found around oasis)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.89
Plausible(village, be found around oasis)
Evidence: 0.42
¬ Typical(village, be found around oasis)