village: develop near bays

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents town
Weight: 0.76
, municipality
Weight: 0.68
, area
Weight: 0.66
, settlement
Weight: 0.59
Siblings community
Weight: 0.69
, hamlet
Weight: 0.66
, carmel
Weight: 0.58
, rome
Weight: 0.58
, countryside
Weight: 0.55

Related properties

Property Similarity
develop near bays 1.00
be in europe developed near bays 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.53
Plausible(village, develop near bays)
Evidence: 0.63
¬ Salient(village, develop near bays)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.72
Remarkable(village, develop near bays)
Evidence: 0.25
¬ Remarkable(village, be in europe developed near bays)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.63
Salient(village, develop near bays)
Evidence: 0.23
¬ Salient(village, be in europe developed near bays)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.53
Plausible(village, develop near bays)
Evidence: 0.26
¬ Plausible(village, be in europe developed near bays)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.49
Typical(village, develop near bays)
Evidence: 0.43
¬ Typical(village, be in europe developed near bays)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.63
Salient(village, develop near bays)
Evidence: 0.49
¬ Typical(village, develop near bays)
Evidence: 0.72
¬ Remarkable(village, develop near bays)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.53
Plausible(village, develop near bays)
Evidence: 0.49
¬ Typical(village, develop near bays)