violence: entertain us

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents atrocity
Weight: 0.68
, tragedy
Weight: 0.64
, crime
Weight: 0.63
, mental health problem
Weight: 0.62
Siblings poverty
Weight: 0.67
, fire
Weight: 0.62
, robbery
Weight: 0.59
, killing
Weight: 0.56

Related properties

Property Similarity
entertain us 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.02
Plausible(violence, entertain us)
Evidence: 0.03
¬ Salient(violence, entertain us)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(violence, entertain us)
Evidence: 0.13
¬ Typical(violence, entertain us)
Evidence: 0.06
¬ Remarkable(violence, entertain us)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.02
Plausible(violence, entertain us)
Evidence: 0.13
¬ Typical(violence, entertain us)