wait for someone: requires sit down

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires sit down 1.00
requires sit still 0.88
requires sit and wait 0.88
requires sit patiently 0.81
requires find place to wait 0.78
causes be stand up 0.78
requires find comfortable place to wait 0.78
requires stand still 0.77
requires take time 0.76
requires wait 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.59
¬ Salient(wait for someone, requires sit down)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.11
¬ Typical(wait for someone, requires sit and wait)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.85
¬ Plausible(wait for someone, requires sit still)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.97
¬ Plausible(wait for someone, requires sit and wait)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.52
¬ Plausible(wait for someone, requires sit patiently)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.34
¬ Salient(wait for someone, requires sit still)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.06
¬ Typical(wait for someone, requires find place to wait)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.10
¬ Typical(wait for someone, requires wait)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.87
¬ Plausible(wait for someone, causes be stand up)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.11
¬ Typical(wait for someone, requires take time)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.93
¬ Plausible(wait for someone, requires find comfortable place to wait)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.99
¬ Plausible(wait for someone, requires find place to wait)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.85
¬ Plausible(wait for someone, requires stand still)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.35
¬ Remarkable(wait for someone, requires sit patiently)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.15
¬ Typical(wait for someone, requires find comfortable place to wait)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.38
¬ Salient(wait for someone, requires sit patiently)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.97
¬ Plausible(wait for someone, requires take time)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.98
¬ Plausible(wait for someone, requires wait)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.54
¬ Remarkable(wait for someone, requires sit still)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.38
¬ Typical(wait for someone, requires sit still)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.48
¬ Remarkable(wait for someone, causes be stand up)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.70
¬ Remarkable(wait for someone, requires sit and wait)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.48
¬ Salient(wait for someone, requires stand still)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.49
¬ Remarkable(wait for someone, requires stand still)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.33
¬ Typical(wait for someone, causes be stand up)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.84
¬ Salient(wait for someone, requires sit and wait)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.37
¬ Typical(wait for someone, requires stand still)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.65
¬ Remarkable(wait for someone, requires wait)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.72
¬ Salient(wait for someone, causes be stand up)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.73
¬ Salient(wait for someone, requires find comfortable place to wait)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.75
¬ Remarkable(wait for someone, requires take time)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.84
¬ Salient(wait for someone, requires take time)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.88
¬ Salient(wait for someone, requires find place to wait)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.86
¬ Remarkable(wait for someone, requires find comfortable place to wait)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.58
Remarkable(wait for someone, requires sit down)
Evidence: 0.89
¬ Remarkable(wait for someone, requires find place to wait)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.88
¬ Salient(wait for someone, requires wait)
0.28
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.81
Evidence: 0.28
Typical(wait for someone, requires sit down)
Evidence: 0.83
¬ Typical(wait for someone, requires sit patiently)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.59
Salient(wait for someone, requires sit down)
Evidence: 0.28
¬ Typical(wait for someone, requires sit down)
Evidence: 0.58
¬ Remarkable(wait for someone, requires sit down)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.89
Plausible(wait for someone, requires sit down)
Evidence: 0.28
¬ Typical(wait for someone, requires sit down)