wait in line: be used to go to store

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to go to store 1.00
be used to pay for shop 0.81
be used to buy food at fast-food restaurant 0.78
be used to go into popular restaurant 0.78
be used to pay for your grocery 0.78
be used to go to bank 0.77
be used to buy thing 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.86
Plausible(wait in line, be used to go to store)
Evidence: 0.63
¬ Salient(wait in line, be used to go to store)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.63
Salient(wait in line, be used to go to store)
Evidence: 0.12
¬ Salient(wait in line, be used to buy food at fast-food restaurant)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.52
Remarkable(wait in line, be used to go to store)
Evidence: 0.09
¬ Remarkable(wait in line, be used to buy food at fast-food restaurant)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.86
Plausible(wait in line, be used to go to store)
Evidence: 0.59
¬ Plausible(wait in line, be used to go into popular restaurant)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.86
Plausible(wait in line, be used to go to store)
Evidence: 0.53
¬ Plausible(wait in line, be used to go to bank)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.86
Plausible(wait in line, be used to go to store)
Evidence: 0.62
¬ Plausible(wait in line, be used to buy food at fast-food restaurant)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.86
Plausible(wait in line, be used to go to store)
Evidence: 0.72
¬ Plausible(wait in line, be used to pay for your grocery)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.63
Salient(wait in line, be used to go to store)
Evidence: 0.31
¬ Salient(wait in line, be used to go into popular restaurant)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.52
Remarkable(wait in line, be used to go to store)
Evidence: 0.25
¬ Remarkable(wait in line, be used to go into popular restaurant)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.63
Salient(wait in line, be used to go to store)
Evidence: 0.37
¬ Salient(wait in line, be used to pay for your grocery)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.63
Salient(wait in line, be used to go to store)
Evidence: 0.36
¬ Salient(wait in line, be used to go to bank)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.52
Remarkable(wait in line, be used to go to store)
Evidence: 0.29
¬ Remarkable(wait in line, be used to go to bank)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.86
Plausible(wait in line, be used to go to store)
Evidence: 0.90
¬ Plausible(wait in line, be used to buy thing)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.52
Remarkable(wait in line, be used to go to store)
Evidence: 0.35
¬ Remarkable(wait in line, be used to pay for your grocery)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.37
Typical(wait in line, be used to go to store)
Evidence: 0.27
¬ Typical(wait in line, be used to buy thing)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.63
Salient(wait in line, be used to go to store)
Evidence: 0.66
¬ Salient(wait in line, be used to buy thing)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.52
Remarkable(wait in line, be used to go to store)
Evidence: 0.71
¬ Remarkable(wait in line, be used to buy thing)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.37
Typical(wait in line, be used to go to store)
Evidence: 0.66
¬ Typical(wait in line, be used to pay for your grocery)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.37
Typical(wait in line, be used to go to store)
Evidence: 0.86
¬ Typical(wait in line, be used to go into popular restaurant)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.37
Typical(wait in line, be used to go to store)
Evidence: 0.87
¬ Typical(wait in line, be used to go to bank)
0.27
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.78
Evidence: 0.37
Typical(wait in line, be used to go to store)
Evidence: 0.95
¬ Typical(wait in line, be used to buy food at fast-food restaurant)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.63
Salient(wait in line, be used to go to store)
Evidence: 0.37
¬ Typical(wait in line, be used to go to store)
Evidence: 0.52
¬ Remarkable(wait in line, be used to go to store)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.86
Plausible(wait in line, be used to go to store)
Evidence: 0.37
¬ Typical(wait in line, be used to go to store)