wait on table: be used to earn tip

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to earn tip 1.00
causes earn tip 0.98
causes you earn tip 0.97
be used to get tip 0.92
causes receive tip 0.90
be motivated by make tip 0.89
be motivated by tip 0.88
causes tip 0.86
be motivated by big tip 0.85
be motivated by earn money 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.50
¬ Salient(wait on table, be used to earn tip)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.40
¬ Plausible(wait on table, be used to get tip)
0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.65
¬ Plausible(wait on table, causes earn tip)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.77
Remarkable(wait on table, be used to earn tip)
Evidence: 0.77
¬ Remarkable(wait on table, causes earn tip)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.77
Remarkable(wait on table, be used to earn tip)
Evidence: 0.79
¬ Remarkable(wait on table, causes you earn tip)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.77
Remarkable(wait on table, be used to earn tip)
Evidence: 0.59
¬ Remarkable(wait on table, be used to get tip)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.42
¬ Salient(wait on table, causes earn tip)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.38
Typical(wait on table, be used to earn tip)
Evidence: 0.33
¬ Typical(wait on table, causes you earn tip)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.80
¬ Plausible(wait on table, causes you earn tip)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.77
Remarkable(wait on table, be used to earn tip)
Evidence: 0.66
¬ Remarkable(wait on table, causes receive tip)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.45
¬ Plausible(wait on table, be motivated by big tip)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.77
Remarkable(wait on table, be used to earn tip)
Evidence: 0.66
¬ Remarkable(wait on table, be motivated by make tip)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.64
¬ Plausible(wait on table, causes receive tip)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.77
Remarkable(wait on table, be used to earn tip)
Evidence: 0.59
¬ Remarkable(wait on table, causes tip)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.66
¬ Plausible(wait on table, be motivated by make tip)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.77
Remarkable(wait on table, be used to earn tip)
Evidence: 0.69
¬ Remarkable(wait on table, be motivated by big tip)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.64
¬ Plausible(wait on table, causes tip)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.51
¬ Salient(wait on table, causes you earn tip)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.36
¬ Salient(wait on table, be motivated by big tip)
0.60
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.98
Evidence: 0.38
Typical(wait on table, be used to earn tip)
Evidence: 0.47
¬ Typical(wait on table, causes earn tip)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.48
¬ Salient(wait on table, be used to get tip)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.47
¬ Salient(wait on table, be motivated by make tip)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.49
¬ Salient(wait on table, causes receive tip)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.77
Remarkable(wait on table, be used to earn tip)
Evidence: 0.83
¬ Remarkable(wait on table, be motivated by earn money)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.75
¬ Plausible(wait on table, be motivated by earn money)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.38
Typical(wait on table, be used to earn tip)
Evidence: 0.45
¬ Typical(wait on table, causes tip)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.90
Evidence: 0.38
Typical(wait on table, be used to earn tip)
Evidence: 0.51
¬ Typical(wait on table, causes receive tip)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.38
Typical(wait on table, be used to earn tip)
Evidence: 0.38
¬ Typical(wait on table, be motivated by earn money)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.38
Typical(wait on table, be used to earn tip)
Evidence: 0.51
¬ Typical(wait on table, be motivated by make tip)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.49
¬ Salient(wait on table, be motivated by earn money)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.63
¬ Salient(wait on table, causes tip)
0.46
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.92
Evidence: 0.38
Typical(wait on table, be used to earn tip)
Evidence: 0.67
¬ Typical(wait on table, be used to get tip)
0.41
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.85
Evidence: 0.38
Typical(wait on table, be used to earn tip)
Evidence: 0.70
¬ Typical(wait on table, be motivated by big tip)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.50
Salient(wait on table, be used to earn tip)
Evidence: 0.38
¬ Typical(wait on table, be used to earn tip)
Evidence: 0.77
¬ Remarkable(wait on table, be used to earn tip)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.74
Plausible(wait on table, be used to earn tip)
Evidence: 0.38
¬ Typical(wait on table, be used to earn tip)