wait room: be used to wait until your turn

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to wait until your turn 1.00
be used to wait 0.91
be used to wait free person 0.84
be used to be comfortable while wait 0.82
be used to wait for appointment 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.82
Plausible(wait room, be used to wait until your turn)
Evidence: 0.68
¬ Salient(wait room, be used to wait until your turn)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.29
Typical(wait room, be used to wait until your turn)
Evidence: 0.17
¬ Typical(wait room, be used to wait)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.82
Plausible(wait room, be used to wait until your turn)
Evidence: 0.91
¬ Plausible(wait room, be used to wait)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.82
Plausible(wait room, be used to wait until your turn)
Evidence: 0.79
¬ Plausible(wait room, be used to wait free person)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.82
Plausible(wait room, be used to wait until your turn)
Evidence: 0.78
¬ Plausible(wait room, be used to be comfortable while wait)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.68
Remarkable(wait room, be used to wait until your turn)
Evidence: 0.71
¬ Remarkable(wait room, be used to wait)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.68
Salient(wait room, be used to wait until your turn)
Evidence: 0.79
¬ Salient(wait room, be used to wait)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.82
Plausible(wait room, be used to wait until your turn)
Evidence: 0.78
¬ Plausible(wait room, be used to wait for appointment)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.68
Salient(wait room, be used to wait until your turn)
Evidence: 0.64
¬ Salient(wait room, be used to wait free person)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.68
Remarkable(wait room, be used to wait until your turn)
Evidence: 0.67
¬ Remarkable(wait room, be used to wait free person)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.68
Salient(wait room, be used to wait until your turn)
Evidence: 0.64
¬ Salient(wait room, be used to be comfortable while wait)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.68
Remarkable(wait room, be used to wait until your turn)
Evidence: 0.64
¬ Remarkable(wait room, be used to be comfortable while wait)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.29
Typical(wait room, be used to wait until your turn)
Evidence: 0.34
¬ Typical(wait room, be used to wait free person)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.68
Remarkable(wait room, be used to wait until your turn)
Evidence: 0.63
¬ Remarkable(wait room, be used to wait for appointment)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.68
Salient(wait room, be used to wait until your turn)
Evidence: 0.64
¬ Salient(wait room, be used to wait for appointment)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.29
Typical(wait room, be used to wait until your turn)
Evidence: 0.35
¬ Typical(wait room, be used to be comfortable while wait)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.29
Typical(wait room, be used to wait until your turn)
Evidence: 0.36
¬ Typical(wait room, be used to wait for appointment)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.68
Salient(wait room, be used to wait until your turn)
Evidence: 0.29
¬ Typical(wait room, be used to wait until your turn)
Evidence: 0.68
¬ Remarkable(wait room, be used to wait until your turn)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.82
Plausible(wait room, be used to wait until your turn)
Evidence: 0.29
¬ Typical(wait room, be used to wait until your turn)