wait table: be used to earn tip

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to earn tip 1.00
causes earn tip 0.98
be used to receive tip 0.92
be used to get tip 0.92
causes receive tip 0.90
be used to collect tip 0.90
be used to tip 0.89
be motivated by tip 0.88
requires expect tip 0.86
be motivated by you hope for good tip 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.55
¬ Salient(wait table, be used to earn tip)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.98
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.79
¬ Plausible(wait table, causes earn tip)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.51
¬ Plausible(wait table, be used to get tip)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.37
¬ Plausible(wait table, be motivated by tip)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.74
¬ Plausible(wait table, be used to receive tip)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.66
¬ Plausible(wait table, be used to collect tip)
0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.74
¬ Remarkable(wait table, causes earn tip)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.52
¬ Remarkable(wait table, be used to get tip)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.71
¬ Plausible(wait table, causes receive tip)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.66
¬ Plausible(wait table, be used to tip)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.49
¬ Remarkable(wait table, be used to collect tip)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.57
¬ Remarkable(wait table, be used to receive tip)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.48
¬ Remarkable(wait table, be used to tip)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.47
¬ Remarkable(wait table, be motivated by tip)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.49
¬ Salient(wait table, causes earn tip)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.60
¬ Remarkable(wait table, causes receive tip)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.12
¬ Typical(wait table, be motivated by you hope for good tip)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.98
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.35
¬ Typical(wait table, causes earn tip)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.84
¬ Plausible(wait table, requires expect tip)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.60
¬ Remarkable(wait table, requires expect tip)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.43
¬ Salient(wait table, be used to collect tip)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.43
¬ Salient(wait table, be motivated by tip)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.53
¬ Salient(wait table, be used to get tip)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.53
¬ Salient(wait table, be used to receive tip)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.52
¬ Salient(wait table, causes receive tip)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.96
¬ Plausible(wait table, be motivated by you hope for good tip)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.30
¬ Typical(wait table, requires expect tip)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.57
¬ Salient(wait table, be used to tip)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.74
Remarkable(wait table, be used to earn tip)
Evidence: 0.83
¬ Remarkable(wait table, be motivated by you hope for good tip)
0.53
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.92
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.46
¬ Typical(wait table, be used to receive tip)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.48
¬ Typical(wait table, causes receive tip)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.89
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.49
¬ Typical(wait table, be used to tip)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.71
¬ Salient(wait table, requires expect tip)
0.47
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.55
¬ Typical(wait table, be used to collect tip)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.76
¬ Salient(wait table, be motivated by you hope for good tip)
0.46
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.92
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.60
¬ Typical(wait table, be used to get tip)
0.35
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.88
Evidence: 0.30
Typical(wait table, be used to earn tip)
Evidence: 0.76
¬ Typical(wait table, be motivated by tip)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.55
Salient(wait table, be used to earn tip)
Evidence: 0.30
¬ Typical(wait table, be used to earn tip)
Evidence: 0.74
¬ Remarkable(wait table, be used to earn tip)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.83
Plausible(wait table, be used to earn tip)
Evidence: 0.30
¬ Typical(wait table, be used to earn tip)