wait table: requires manual dexterity

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires manual dexterity 1.00
requires dexterity 0.92
requires good communication skill 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.71
Plausible(wait table, requires manual dexterity)
Evidence: 0.24
¬ Salient(wait table, requires manual dexterity)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.72
Typical(wait table, requires manual dexterity)
Evidence: 0.37
¬ Typical(wait table, requires good communication skill)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.71
Plausible(wait table, requires manual dexterity)
Evidence: 0.85
¬ Plausible(wait table, requires good communication skill)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.14
Remarkable(wait table, requires manual dexterity)
Evidence: 0.41
¬ Remarkable(wait table, requires good communication skill)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.24
Salient(wait table, requires manual dexterity)
Evidence: 0.65
¬ Salient(wait table, requires good communication skill)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.24
Salient(wait table, requires manual dexterity)
Evidence: 0.72
¬ Typical(wait table, requires manual dexterity)
Evidence: 0.14
¬ Remarkable(wait table, requires manual dexterity)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.71
Plausible(wait table, requires manual dexterity)
Evidence: 0.72
¬ Typical(wait table, requires manual dexterity)