waiting: be called play

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents part
Weight: 0.51
, nothing
Weight: 0.49
, song
Weight: 0.49
, film
Weight: 0.48
Siblings here
Weight: 0.30
, lining
Weight: 0.30
, love song
Weight: 0.30
, know
Weight: 0.29
, first
Weight: 0.29

Related properties

Property Similarity
be called play 1.00
is play 0.94
be called absurd play 0.80
is absurd play 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.25
Plausible(waiting, be called play)
Evidence: 0.22
¬ Salient(waiting, be called play)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.22
Salient(waiting, be called play)
Evidence: 0.24
¬ Salient(waiting, is play)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.25
Plausible(waiting, be called play)
Evidence: 0.27
¬ Plausible(waiting, is play)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.24
Remarkable(waiting, be called play)
Evidence: 0.28
¬ Remarkable(waiting, is play)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.44
Typical(waiting, be called play)
Evidence: 0.42
¬ Typical(waiting, is play)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.22
Salient(waiting, be called play)
Evidence: 0.30
¬ Salient(waiting, be called absurd play)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.44
Typical(waiting, be called play)
Evidence: 0.43
¬ Typical(waiting, be called absurd play)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.25
Plausible(waiting, be called play)
Evidence: 0.32
¬ Plausible(waiting, be called absurd play)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.22
Salient(waiting, be called play)
Evidence: 0.29
¬ Salient(waiting, is absurd play)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.24
Remarkable(waiting, be called play)
Evidence: 0.35
¬ Remarkable(waiting, be called absurd play)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.25
Plausible(waiting, be called play)
Evidence: 0.32
¬ Plausible(waiting, is absurd play)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.44
Typical(waiting, be called play)
Evidence: 0.44
¬ Typical(waiting, is absurd play)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.24
Remarkable(waiting, be called play)
Evidence: 0.33
¬ Remarkable(waiting, is absurd play)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.22
Salient(waiting, be called play)
Evidence: 0.44
¬ Typical(waiting, be called play)
Evidence: 0.24
¬ Remarkable(waiting, be called play)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.25
Plausible(waiting, be called play)
Evidence: 0.44
¬ Typical(waiting, be called play)