waiting: be important godot

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be important godot 1.00
is difficult 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.67
Plausible(waiting, be important godot)
Evidence: 0.61
¬ Salient(waiting, be important godot)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.84
Typical(waiting, be important godot)
Evidence: 0.64
¬ Typical(waiting, is difficult)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.67
Plausible(waiting, be important godot)
Evidence: 0.61
¬ Plausible(waiting, is difficult)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.61
Salient(waiting, be important godot)
Evidence: 0.69
¬ Salient(waiting, is difficult)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.33
Remarkable(waiting, be important godot)
Evidence: 0.62
¬ Remarkable(waiting, is difficult)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.61
Salient(waiting, be important godot)
Evidence: 0.84
¬ Typical(waiting, be important godot)
Evidence: 0.33
¬ Remarkable(waiting, be important godot)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.67
Plausible(waiting, be important godot)
Evidence: 0.84
¬ Typical(waiting, be important godot)