walking: be for vr

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents way
Weight: 0.66
, behavior
Weight: 0.59
, thing
Weight: 0.58
, pursuit
Weight: 0.58
, exercise
Weight: 0.57
Siblings jogging
Weight: 0.35
, bicycling
Weight: 0.33
, living thing
Weight: 0.33
, talking
Weight: 0.32
, dancing
Weight: 0.32

Related properties

Property Similarity
be for vr 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.82
Plausible(walking, be for vr)
Evidence: 0.90
¬ Salient(walking, be for vr)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.90
Salient(walking, be for vr)
Evidence: 0.83
¬ Typical(walking, be for vr)
Evidence: 0.70
¬ Remarkable(walking, be for vr)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.82
Plausible(walking, be for vr)
Evidence: 0.83
¬ Typical(walking, be for vr)