walking: feel weird

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents way
Weight: 0.66
, behavior
Weight: 0.59
, thing
Weight: 0.58
, pursuit
Weight: 0.58
, exercise
Weight: 0.57
Siblings jogging
Weight: 0.35
, bicycling
Weight: 0.33
, living thing
Weight: 0.33
, talking
Weight: 0.32
, dancing
Weight: 0.32

Related properties

Property Similarity
feel weird 1.00
feel good 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.55
¬ Remarkable(walking, feel weird)
Evidence: 0.59
¬ Remarkable(jogging, feel good)
0.08
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.55
¬ Remarkable(walking, feel weird)
Evidence: 0.61
¬ Remarkable(dancing, feel good)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.65
Plausible(walking, feel weird)
Evidence: 0.61
Remarkable(dancing, feel good)
Evidence: 0.67
¬ Plausible(dancing, feel good)
0.46
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.65
Plausible(walking, feel weird)
Evidence: 0.59
Remarkable(jogging, feel good)
Evidence: 0.83
¬ Plausible(jogging, feel good)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.65
Plausible(walking, feel weird)
Evidence: 0.70
¬ Salient(walking, feel weird)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.73
Typical(walking, feel weird)
Evidence: 0.81
¬ Typical(walking, feel good)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.70
Salient(walking, feel weird)
Evidence: 0.85
¬ Salient(walking, feel good)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.65
Plausible(walking, feel weird)
Evidence: 0.76
¬ Plausible(walking, feel good)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.55
Remarkable(walking, feel weird)
Evidence: 0.66
¬ Remarkable(walking, feel good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.70
Salient(walking, feel weird)
Evidence: 0.73
¬ Typical(walking, feel weird)
Evidence: 0.55
¬ Remarkable(walking, feel weird)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.65
Plausible(walking, feel weird)
Evidence: 0.73
¬ Typical(walking, feel weird)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.87
Evidence: 0.55
¬ Remarkable(walking, feel weird)
Evidence: 0.73
¬ Typical(dancing, feel good)
0.06
Rule weight: 0.14
Evidence weight: 0.51
Similarity weight: 0.87
Evidence: 0.55
¬ Remarkable(walking, feel weird)
Evidence: 0.89
¬ Typical(jogging, feel good)