war: be difficult for people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents civil war
Weight: 0.76
, occupation
Weight: 0.65
, evil
Weight: 0.64
, trial
Weight: 0.61
Siblings cold war
Weight: 0.84
, vietnam war
Weight: 0.84
, korean war
Weight: 0.83
, american civil war
Weight: 0.83
, spanish civil war
Weight: 0.81

Related properties

Property Similarity
be difficult for people 1.00
was difficult 0.92
be easier than good 0.81
be against terrorists difficult 0.80
is hard 0.80
seem easy 0.78
be much harder than normal crucible 0.78
seem easy nowadays 0.78
be important to us 0.77
is problematic 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.68
Plausible(civil war, be difficult for people)
Evidence: 0.74
¬ Typical(war, be difficult for people)
0.49
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.89
Plausible(trial, is hard)
Evidence: 0.74
¬ Typical(war, be difficult for people)
0.42
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.75
Plausible(trial, be much harder than normal crucible)
Evidence: 0.74
¬ Typical(war, be difficult for people)
0.41
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.72
Plausible(occupation, be important to us)
Evidence: 0.74
¬ Typical(war, be difficult for people)
0.26
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.31
Plausible(evil, is hard)
Evidence: 0.74
¬ Typical(war, be difficult for people)
0.15
Rule weight: 0.66
Evidence weight: 0.27
Similarity weight: 0.81
Evidence: 0.02
Plausible(evil, be easier than good)
Evidence: 0.74
¬ Typical(war, be difficult for people)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.02
¬ Plausible(evil, be easier than good)
0.07
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.68
¬ Plausible(civil war, be difficult for people)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.31
¬ Plausible(evil, is hard)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.72
¬ Plausible(occupation, be important to us)
0.05
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.75
¬ Plausible(trial, be much harder than normal crucible)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.89
¬ Plausible(trial, is hard)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.03
¬ Remarkable(evil, be easier than good)
0.36
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.33
¬ Remarkable(evil, is hard)
0.31
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.67
¬ Remarkable(civil war, be difficult for people)
0.29
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.52
¬ Remarkable(occupation, be important to us)
0.25
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.67
¬ Remarkable(trial, is hard)
0.23
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.72
¬ Remarkable(trial, be much harder than normal crucible)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.68
Plausible(civil war, be difficult for people)
Evidence: 0.68
Remarkable(war, be difficult for people)
Evidence: 0.67
¬ Plausible(war, be difficult for people)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.89
Plausible(trial, is hard)
Evidence: 0.68
Remarkable(war, be difficult for people)
Evidence: 0.67
¬ Plausible(war, be difficult for people)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.75
Plausible(trial, be much harder than normal crucible)
Evidence: 0.68
Remarkable(war, be difficult for people)
Evidence: 0.67
¬ Plausible(war, be difficult for people)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.72
Plausible(occupation, be important to us)
Evidence: 0.68
Remarkable(war, be difficult for people)
Evidence: 0.67
¬ Plausible(war, be difficult for people)
0.29
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.31
Plausible(evil, is hard)
Evidence: 0.68
Remarkable(war, be difficult for people)
Evidence: 0.67
¬ Plausible(war, be difficult for people)
0.27
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.02
Plausible(evil, be easier than good)
Evidence: 0.68
Remarkable(war, be difficult for people)
Evidence: 0.67
¬ Plausible(war, be difficult for people)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.71
¬ Salient(war, be difficult for people)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.74
Typical(war, be difficult for people)
Evidence: 0.69
¬ Typical(war, was difficult)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.71
¬ Plausible(war, was difficult)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.71
Salient(war, be difficult for people)
Evidence: 0.83
¬ Salient(war, was difficult)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.92
Evidence: 0.68
Remarkable(war, be difficult for people)
Evidence: 0.84
¬ Remarkable(war, was difficult)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.71
Salient(war, be difficult for people)
Evidence: 0.74
¬ Typical(war, be difficult for people)
Evidence: 0.68
¬ Remarkable(war, be difficult for people)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.67
Plausible(war, be difficult for people)
Evidence: 0.74
¬ Typical(war, be difficult for people)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.20
¬ Typical(evil, be easier than good)
0.28
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.44
¬ Typical(evil, is hard)
0.26
Rule weight: 0.51
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.71
¬ Typical(civil war, be difficult for people)
0.19
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.75
¬ Typical(trial, be much harder than normal crucible)
0.18
Rule weight: 0.51
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.80
¬ Typical(occupation, be important to us)
0.15
Rule weight: 0.51
Evidence weight: 0.37
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(war, be difficult for people)
Evidence: 0.92
¬ Typical(trial, is hard)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.74
Typical(war, be difficult for people)
Evidence: 0.71
¬ Typical(civil war, be difficult for people)
0.37
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.74
Typical(war, be difficult for people)
Evidence: 0.20
¬ Typical(evil, be easier than good)
0.34
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.74
Typical(war, be difficult for people)
Evidence: 0.44
¬ Typical(evil, is hard)
0.30
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.74
Typical(war, be difficult for people)
Evidence: 0.75
¬ Typical(trial, be much harder than normal crucible)
0.30
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.74
Typical(war, be difficult for people)
Evidence: 0.80
¬ Typical(occupation, be important to us)
0.30
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.74
Typical(war, be difficult for people)
Evidence: 0.92
¬ Typical(trial, is hard)