war: be used to kill person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents civil war
Weight: 0.76
, evil
Weight: 0.64
, trial
Weight: 0.61
, atrocity
Weight: 0.61
Siblings nuclear war
Weight: 0.65
, afghanistan
Weight: 0.63
, vietnam
Weight: 0.63
, iraq
Weight: 0.63
, korea
Weight: 0.60

Related properties

Property Similarity
be used to kill person 1.00
wants to kill 0.93
be very destructive and kill many person 0.86
causes person die 0.81
causes many person starve 0.77
causes person to be hurt 0.76
causes person willdie 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.17
Plausible(war, be used to kill person)
Evidence: 0.53
¬ Salient(war, be used to kill person)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.17
Plausible(war, be used to kill person)
Evidence: 0.10
¬ Plausible(war, wants to kill)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.17
Plausible(war, be used to kill person)
Evidence: 0.11
¬ Plausible(war, be very destructive and kill many person)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.64
Remarkable(war, be used to kill person)
Evidence: 0.59
¬ Remarkable(war, wants to kill)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.64
Remarkable(war, be used to kill person)
Evidence: 0.30
¬ Remarkable(war, causes many person starve)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.53
Salient(war, be used to kill person)
Evidence: 0.44
¬ Salient(war, be very destructive and kill many person)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.17
Plausible(war, be used to kill person)
Evidence: 0.15
¬ Plausible(war, causes many person starve)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.53
Salient(war, be used to kill person)
Evidence: 0.27
¬ Salient(war, causes many person starve)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.53
Salient(war, be used to kill person)
Evidence: 0.58
¬ Salient(war, wants to kill)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.48
Typical(war, be used to kill person)
Evidence: 0.34
¬ Typical(war, causes person die)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.64
Remarkable(war, be used to kill person)
Evidence: 0.65
¬ Remarkable(war, be very destructive and kill many person)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.64
Remarkable(war, be used to kill person)
Evidence: 0.38
¬ Remarkable(war, causes person willdie)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.48
Typical(war, be used to kill person)
Evidence: 0.59
¬ Typical(war, wants to kill)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.64
Remarkable(war, be used to kill person)
Evidence: 0.63
¬ Remarkable(war, causes person die)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.48
Typical(war, be used to kill person)
Evidence: 0.37
¬ Typical(war, causes person to be hurt)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.48
Typical(war, be used to kill person)
Evidence: 0.55
¬ Typical(war, be very destructive and kill many person)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.17
Plausible(war, be used to kill person)
Evidence: 0.31
¬ Plausible(war, causes person die)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.53
Salient(war, be used to kill person)
Evidence: 0.43
¬ Salient(war, causes person willdie)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.17
Plausible(war, be used to kill person)
Evidence: 0.25
¬ Plausible(war, causes person willdie)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.64
Remarkable(war, be used to kill person)
Evidence: 0.61
¬ Remarkable(war, causes person to be hurt)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.53
Salient(war, be used to kill person)
Evidence: 0.57
¬ Salient(war, causes person die)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.17
Plausible(war, be used to kill person)
Evidence: 0.28
¬ Plausible(war, causes person to be hurt)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.48
Typical(war, be used to kill person)
Evidence: 0.47
¬ Typical(war, causes person willdie)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.53
Salient(war, be used to kill person)
Evidence: 0.63
¬ Salient(war, causes person to be hurt)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.48
Typical(war, be used to kill person)
Evidence: 0.63
¬ Typical(war, causes many person starve)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.53
Salient(war, be used to kill person)
Evidence: 0.48
¬ Typical(war, be used to kill person)
Evidence: 0.64
¬ Remarkable(war, be used to kill person)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.17
Plausible(war, be used to kill person)
Evidence: 0.48
¬ Typical(war, be used to kill person)