war: is necessary evil

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents civil war
Weight: 0.76
, occupation
Weight: 0.65
, evil
Weight: 0.64
, trial
Weight: 0.61
Siblings cold war
Weight: 0.84
, vietnam war
Weight: 0.84
, korean war
Weight: 0.83
, american civil war
Weight: 0.83
, spanish civil war
Weight: 0.81

Related properties

Property Similarity
is necessary evil 1.00
has quality evil 0.90
is queen evil 0.85
is necessary 0.83
be called resident evil 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.82
Plausible(evil, is queen evil)
Evidence: 0.90
¬ Typical(war, is necessary evil)
0.43
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.82
Plausible(evil, be called resident evil)
Evidence: 0.90
¬ Typical(war, is necessary evil)
0.32
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.90
Evidence: 0.49
Plausible(evil, has quality evil)
Evidence: 0.90
¬ Typical(war, is necessary evil)
0.23
Rule weight: 0.66
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.37
Plausible(evil, is necessary)
Evidence: 0.90
¬ Typical(war, is necessary evil)
0.23
Rule weight: 0.66
Evidence weight: 0.42
Similarity weight: 0.83
Evidence: 0.35
Plausible(civil war, is necessary)
Evidence: 0.90
¬ Typical(war, is necessary evil)
0.19
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.83
Evidence: 0.28
Plausible(occupation, is necessary)
Evidence: 0.90
¬ Typical(war, is necessary evil)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.49
¬ Plausible(evil, has quality evil)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.28
¬ Plausible(occupation, is necessary)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.35
¬ Plausible(civil war, is necessary)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.37
¬ Plausible(evil, is necessary)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.82
¬ Plausible(evil, is queen evil)
0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.82
¬ Plausible(evil, be called resident evil)

Remarkability exclusitivity betweem a parent and a child

0.31
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.45
¬ Remarkable(evil, be called resident evil)
0.30
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.85
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.56
¬ Remarkable(evil, is queen evil)
0.20
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.90
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.89
¬ Remarkable(evil, has quality evil)
0.19
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.89
¬ Remarkable(evil, is necessary)
0.17
Rule weight: 0.58
Evidence weight: 0.36
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.94
¬ Remarkable(occupation, is necessary)
0.17
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.95
¬ Remarkable(civil war, is necessary)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.82
Plausible(evil, is queen evil)
Evidence: 0.68
Remarkable(war, is necessary evil)
Evidence: 0.84
¬ Plausible(war, is necessary evil)
0.32
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.49
Plausible(evil, has quality evil)
Evidence: 0.68
Remarkable(war, is necessary evil)
Evidence: 0.84
¬ Plausible(war, is necessary evil)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.82
Plausible(evil, be called resident evil)
Evidence: 0.68
Remarkable(war, is necessary evil)
Evidence: 0.84
¬ Plausible(war, is necessary evil)
0.29
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.37
Plausible(evil, is necessary)
Evidence: 0.68
Remarkable(war, is necessary evil)
Evidence: 0.84
¬ Plausible(war, is necessary evil)
0.29
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.35
Plausible(civil war, is necessary)
Evidence: 0.68
Remarkable(war, is necessary evil)
Evidence: 0.84
¬ Plausible(war, is necessary evil)
0.28
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.28
Plausible(occupation, is necessary)
Evidence: 0.68
Remarkable(war, is necessary evil)
Evidence: 0.84
¬ Plausible(war, is necessary evil)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.87
¬ Salient(war, is necessary evil)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.90
Typical(war, is necessary evil)
Evidence: 0.15
¬ Typical(war, is necessary)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Typical(war, is necessary evil)
Evidence: 0.96
¬ Typical(war, has quality evil)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.87
Salient(war, is necessary evil)
Evidence: 0.92
¬ Salient(war, has quality evil)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.42
¬ Plausible(war, is necessary)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.90
¬ Plausible(war, has quality evil)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.87
Salient(war, is necessary evil)
Evidence: 0.73
¬ Salient(war, is necessary)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.68
Remarkable(war, is necessary evil)
Evidence: 0.62
¬ Remarkable(war, has quality evil)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.68
Remarkable(war, is necessary evil)
Evidence: 1.00
¬ Remarkable(war, is necessary)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.87
Salient(war, is necessary evil)
Evidence: 0.90
¬ Typical(war, is necessary evil)
Evidence: 0.68
¬ Remarkable(war, is necessary evil)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.84
Plausible(war, is necessary evil)
Evidence: 0.90
¬ Typical(war, is necessary evil)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.08
¬ Typical(occupation, is necessary)
0.39
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.12
¬ Typical(civil war, is necessary)
0.37
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.19
¬ Typical(evil, is necessary)
0.35
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.35
¬ Typical(evil, has quality evil)
0.18
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.85
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.87
¬ Typical(evil, is queen evil)
0.15
Rule weight: 0.51
Evidence weight: 0.38
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(war, is necessary evil)
Evidence: 0.91
¬ Typical(evil, be called resident evil)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.90
Typical(war, is necessary evil)
Evidence: 0.35
¬ Typical(evil, has quality evil)
0.40
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.90
Typical(war, is necessary evil)
Evidence: 0.08
¬ Typical(occupation, is necessary)
0.40
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.90
Typical(war, is necessary evil)
Evidence: 0.12
¬ Typical(civil war, is necessary)
0.39
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.90
Typical(war, is necessary evil)
Evidence: 0.19
¬ Typical(evil, is necessary)
0.38
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.90
Typical(war, is necessary evil)
Evidence: 0.87
¬ Typical(evil, is queen evil)
0.34
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.90
Typical(war, is necessary evil)
Evidence: 0.91
¬ Typical(evil, be called resident evil)