war: wants to conquer your opponent

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents civil war
Weight: 0.76
, evil
Weight: 0.64
, trial
Weight: 0.61
, atrocity
Weight: 0.61
Siblings nuclear war
Weight: 0.65
, afghanistan
Weight: 0.63
, vietnam
Weight: 0.63
, iraq
Weight: 0.63
, korea
Weight: 0.60

Related properties

Property Similarity
wants to conquer your opponent 1.00
wants to fight enemy 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.17
Plausible(war, wants to conquer your opponent)
Evidence: 0.57
¬ Salient(war, wants to conquer your opponent)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.17
Plausible(war, wants to conquer your opponent)
Evidence: 0.16
¬ Plausible(war, wants to fight enemy)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.54
Typical(war, wants to conquer your opponent)
Evidence: 0.51
¬ Typical(war, wants to fight enemy)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.57
Salient(war, wants to conquer your opponent)
Evidence: 0.64
¬ Salient(war, wants to fight enemy)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.48
Remarkable(war, wants to conquer your opponent)
Evidence: 0.61
¬ Remarkable(war, wants to fight enemy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.57
Salient(war, wants to conquer your opponent)
Evidence: 0.54
¬ Typical(war, wants to conquer your opponent)
Evidence: 0.48
¬ Remarkable(war, wants to conquer your opponent)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.17
Plausible(war, wants to conquer your opponent)
Evidence: 0.54
¬ Typical(war, wants to conquer your opponent)