watch even news: causes get involve in story

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get involve in story 1.00
be motivated by know story 0.83
be used to know what happen during day 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.56
Plausible(watch even news, causes get involve in story)
Evidence: 0.45
¬ Salient(watch even news, causes get involve in story)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.72
Typical(watch even news, causes get involve in story)
Evidence: 0.50
¬ Typical(watch even news, be motivated by know story)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.72
Typical(watch even news, causes get involve in story)
Evidence: 0.27
¬ Typical(watch even news, be used to know what happen during day)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.45
Salient(watch even news, causes get involve in story)
Evidence: 0.45
¬ Salient(watch even news, be motivated by know story)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.56
Plausible(watch even news, causes get involve in story)
Evidence: 0.68
¬ Plausible(watch even news, be motivated by know story)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.45
Salient(watch even news, causes get involve in story)
Evidence: 0.50
¬ Salient(watch even news, be used to know what happen during day)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.56
Plausible(watch even news, causes get involve in story)
Evidence: 0.84
¬ Plausible(watch even news, be used to know what happen during day)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.83
Evidence: 0.43
Remarkable(watch even news, causes get involve in story)
Evidence: 0.74
¬ Remarkable(watch even news, be motivated by know story)
0.33
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.43
Remarkable(watch even news, causes get involve in story)
Evidence: 0.85
¬ Remarkable(watch even news, be used to know what happen during day)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.45
Salient(watch even news, causes get involve in story)
Evidence: 0.72
¬ Typical(watch even news, causes get involve in story)
Evidence: 0.43
¬ Remarkable(watch even news, causes get involve in story)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.56
Plausible(watch even news, causes get involve in story)
Evidence: 0.72
¬ Typical(watch even news, causes get involve in story)