Dice
About
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watch even news
:
causes get involve in story
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes get involve in story
1.00
be motivated by know story
0.83
be used to know what happen during day
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.23
Rule weight:
0.28
Evidence weight:
0.80
Similarity weight:
1.00
Evidence:
0.56
Plausible(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.45
¬ Salient(
watch even news
,
causes get involve in story
)
Similarity expansion
0.61
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.83
Evidence:
0.72
Typical(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.50
¬ Typical(
watch even news
,
be motivated by know story
)
0.60
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.76
Evidence:
0.72
Typical(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.27
¬ Typical(
watch even news
,
be used to know what happen during day
)
0.53
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.83
Evidence:
0.45
Salient(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.45
¬ Salient(
watch even news
,
be motivated by know story
)
0.50
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.83
Evidence:
0.56
Plausible(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.68
¬ Plausible(
watch even news
,
be motivated by know story
)
0.47
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.76
Evidence:
0.45
Salient(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.50
¬ Salient(
watch even news
,
be used to know what happen during day
)
0.41
Rule weight:
0.85
Evidence weight:
0.63
Similarity weight:
0.76
Evidence:
0.56
Plausible(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.84
¬ Plausible(
watch even news
,
be used to know what happen during day
)
0.41
Rule weight:
0.85
Evidence weight:
0.57
Similarity weight:
0.83
Evidence:
0.43
Remarkable(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.74
¬ Remarkable(
watch even news
,
be motivated by know story
)
0.33
Rule weight:
0.85
Evidence weight:
0.52
Similarity weight:
0.76
Evidence:
0.43
Remarkable(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.85
¬ Remarkable(
watch even news
,
be used to know what happen during day
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.83
Similarity weight:
1.00
Evidence:
0.45
Salient(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.72
¬ Typical(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.43
¬ Remarkable(
watch even news
,
causes get involve in story
)
Typical implies Plausible
0.33
Rule weight:
0.48
Evidence weight:
0.68
Similarity weight:
1.00
Evidence:
0.56
Plausible(
watch even news
,
causes get involve in story
)
⋁
Evidence:
0.72
¬ Typical(
watch even news
,
causes get involve in story
)