watch film: be used to feel happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to feel happy 1.00
causes feel sad 0.86
be used to have fun 0.77
requires feel emotion 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.65
Plausible(watch film, be used to feel happy)
Evidence: 0.25
¬ Salient(watch film, be used to feel happy)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.74
Typical(watch film, be used to feel happy)
Evidence: 0.37
¬ Typical(watch film, be used to have fun)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.65
Plausible(watch film, be used to feel happy)
Evidence: 0.82
¬ Plausible(watch film, be used to have fun)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.25
Salient(watch film, be used to feel happy)
Evidence: 0.49
¬ Salient(watch film, be used to have fun)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.25
Remarkable(watch film, be used to feel happy)
Evidence: 0.68
¬ Remarkable(watch film, be used to have fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.25
Salient(watch film, be used to feel happy)
Evidence: 0.74
¬ Typical(watch film, be used to feel happy)
Evidence: 0.25
¬ Remarkable(watch film, be used to feel happy)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.65
Plausible(watch film, be used to feel happy)
Evidence: 0.74
¬ Typical(watch film, be used to feel happy)