watch film: be used to get entertain

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get entertain 1.00
causes be entertain 0.93
be used to entertain yourself 0.88
causes be entertain for around two hour 0.80
be used to have fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.77
Plausible(watch film, be used to get entertain)
Evidence: 0.40
¬ Salient(watch film, be used to get entertain)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.77
Plausible(watch film, be used to get entertain)
Evidence: 0.69
¬ Plausible(watch film, causes be entertain)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.77
Plausible(watch film, be used to get entertain)
Evidence: 0.36
¬ Plausible(watch film, causes be entertain for around two hour)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.77
Plausible(watch film, be used to get entertain)
Evidence: 0.84
¬ Plausible(watch film, be used to entertain yourself)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.53
Typical(watch film, be used to get entertain)
Evidence: 0.42
¬ Typical(watch film, be used to entertain yourself)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.34
Remarkable(watch film, be used to get entertain)
Evidence: 0.31
¬ Remarkable(watch film, be used to entertain yourself)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.93
Evidence: 0.53
Typical(watch film, be used to get entertain)
Evidence: 0.58
¬ Typical(watch film, causes be entertain)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.93
Evidence: 0.34
Remarkable(watch film, be used to get entertain)
Evidence: 0.45
¬ Remarkable(watch film, causes be entertain)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.40
Salient(watch film, be used to get entertain)
Evidence: 0.32
¬ Salient(watch film, causes be entertain for around two hour)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.40
Salient(watch film, be used to get entertain)
Evidence: 0.43
¬ Salient(watch film, be used to entertain yourself)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.40
Salient(watch film, be used to get entertain)
Evidence: 0.51
¬ Salient(watch film, causes be entertain)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.53
Typical(watch film, be used to get entertain)
Evidence: 0.37
¬ Typical(watch film, be used to have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.77
Plausible(watch film, be used to get entertain)
Evidence: 0.82
¬ Plausible(watch film, be used to have fun)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.34
Remarkable(watch film, be used to get entertain)
Evidence: 0.44
¬ Remarkable(watch film, causes be entertain for around two hour)
0.45
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.40
Salient(watch film, be used to get entertain)
Evidence: 0.49
¬ Salient(watch film, be used to have fun)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.53
Typical(watch film, be used to get entertain)
Evidence: 0.93
¬ Typical(watch film, causes be entertain for around two hour)
0.35
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.34
Remarkable(watch film, be used to get entertain)
Evidence: 0.68
¬ Remarkable(watch film, be used to have fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.40
Salient(watch film, be used to get entertain)
Evidence: 0.53
¬ Typical(watch film, be used to get entertain)
Evidence: 0.34
¬ Remarkable(watch film, be used to get entertain)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.77
Plausible(watch film, be used to get entertain)
Evidence: 0.53
¬ Typical(watch film, be used to get entertain)