watch television: be used to hurt your eye

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to hurt your eye 1.00
requires keep your eye open 0.85
causes your eye to become tire 0.81
causes eye strain 0.79
be motivated by your mind to go numb 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.72
Plausible(watch television, be used to hurt your eye)
Evidence: 0.12
¬ Salient(watch television, be used to hurt your eye)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.74
Typical(watch television, be used to hurt your eye)
Evidence: 0.20
¬ Typical(watch television, requires keep your eye open)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.12
Salient(watch television, be used to hurt your eye)
Evidence: 0.17
¬ Salient(watch television, be motivated by your mind to go numb)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.74
Typical(watch television, be used to hurt your eye)
Evidence: 0.61
¬ Typical(watch television, be motivated by your mind to go numb)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.12
Remarkable(watch television, be used to hurt your eye)
Evidence: 0.21
¬ Remarkable(watch television, be motivated by your mind to go numb)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.72
Plausible(watch television, be used to hurt your eye)
Evidence: 0.94
¬ Plausible(watch television, requires keep your eye open)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.72
Plausible(watch television, be used to hurt your eye)
Evidence: 0.75
¬ Plausible(watch television, be motivated by your mind to go numb)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.12
Remarkable(watch television, be used to hurt your eye)
Evidence: 0.39
¬ Remarkable(watch television, requires keep your eye open)
0.26
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.85
Evidence: 0.12
Salient(watch television, be used to hurt your eye)
Evidence: 0.73
¬ Salient(watch television, requires keep your eye open)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.12
Salient(watch television, be used to hurt your eye)
Evidence: 0.74
¬ Typical(watch television, be used to hurt your eye)
Evidence: 0.12
¬ Remarkable(watch television, be used to hurt your eye)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.72
Plausible(watch television, be used to hurt your eye)
Evidence: 0.74
¬ Typical(watch television, be used to hurt your eye)