watch tv: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.55
, activity
Weight: 0.54
, time
Weight: 0.54
, anything
Weight: 0.53
, people
Weight: 0.46
Siblings tv set
Weight: 0.35
, talk show
Weight: 0.33
, american football
Weight: 0.32
, remember
Weight: 0.32
, ipod
Weight: 0.32

Related properties

Property Similarity
be used to fun 1.00
be enjoyable 0.84
be useless but still enjoyable 0.79
causes you see stupid stuff 0.77
be used to love 0.76
be used to good time 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.30
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.60
¬ Typical(watch tv, be used to fun)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.18
Plausible(watch tv, be used to fun)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.49
¬ Remarkable(watch tv, be used to fun)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.49
¬ Remarkable(watch tv, be used to fun)
Evidence: 0.42
¬ Remarkable(remember, be used to love)
0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(watch tv, be used to fun)
Evidence: 0.79
¬ Remarkable(remember, be used to good time)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.49
Remarkable(watch tv, be used to fun)
Evidence: 0.18
¬ Plausible(watch tv, be used to fun)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.18
Plausible(watch tv, be used to fun)
Evidence: 0.42
Remarkable(remember, be used to love)
Evidence: 0.14
¬ Plausible(remember, be used to love)
0.41
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.18
Plausible(watch tv, be used to fun)
Evidence: 0.79
Remarkable(remember, be used to good time)
Evidence: 0.57
¬ Plausible(remember, be used to good time)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.18
Plausible(watch tv, be used to fun)
Evidence: 0.65
¬ Salient(watch tv, be used to fun)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.18
Plausible(watch tv, be used to fun)
Evidence: 0.07
¬ Plausible(watch tv, be enjoyable)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.60
Typical(watch tv, be used to fun)
Evidence: 0.23
¬ Typical(watch tv, causes you see stupid stuff)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.65
Salient(watch tv, be used to fun)
Evidence: 0.65
¬ Salient(watch tv, be enjoyable)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.49
Remarkable(watch tv, be used to fun)
Evidence: 0.55
¬ Remarkable(watch tv, be enjoyable)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.60
Typical(watch tv, be used to fun)
Evidence: 0.75
¬ Typical(watch tv, be enjoyable)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.65
Salient(watch tv, be used to fun)
Evidence: 0.79
¬ Salient(watch tv, causes you see stupid stuff)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.18
Plausible(watch tv, be used to fun)
Evidence: 0.41
¬ Plausible(watch tv, causes you see stupid stuff)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.49
Remarkable(watch tv, be used to fun)
Evidence: 0.88
¬ Remarkable(watch tv, causes you see stupid stuff)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.65
Salient(watch tv, be used to fun)
Evidence: 0.60
¬ Typical(watch tv, be used to fun)
Evidence: 0.49
¬ Remarkable(watch tv, be used to fun)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.18
Plausible(watch tv, be used to fun)
Evidence: 0.60
¬ Typical(watch tv, be used to fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.49
¬ Remarkable(watch tv, be used to fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(watch tv, be used to fun)
Evidence: 0.22
¬ Typical(remember, be used to good time)
0.07
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.49
¬ Remarkable(watch tv, be used to fun)
Evidence: 0.69
¬ Typical(remember, be used to love)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.60
Typical(watch tv, be used to fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)