Dice
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Dialogues
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we
:
wants to be winner
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
wants to be winner
1.00
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.79
Similarity weight:
1.00
Evidence:
0.54
Plausible(
we
,
wants to be winner
)
⋁
Evidence:
0.47
¬ Salient(
we
,
wants to be winner
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.47
Salient(
we
,
wants to be winner
)
⋁
Evidence:
0.97
¬ Typical(
we
,
wants to be winner
)
⋁
Evidence:
0.15
¬ Remarkable(
we
,
wants to be winner
)
Typical implies Plausible
0.26
Rule weight:
0.48
Evidence weight:
0.55
Similarity weight:
1.00
Evidence:
0.54
Plausible(
we
,
wants to be winner
)
⋁
Evidence:
0.97
¬ Typical(
we
,
wants to be winner
)