weapon: be at lock cabinet

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.62
, thing
Weight: 0.62
, accessory
Weight: 0.61
, model
Weight: 0.59
Siblings machine gun
Weight: 0.73
, nuclear weapon
Weight: 0.73
, fire extinguisher
Weight: 0.72
, pocket knife
Weight: 0.70
, razor blade
Weight: 0.70

Related properties

Property Similarity
be at lock cabinet 1.00
be at cabinet 0.88
be store in cabinet 0.84
be used to prop door open 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.71
Plausible(thing, be at cabinet)
Evidence: 0.93
¬ Typical(weapon, be at lock cabinet)
0.09
Rule weight: 0.66
Evidence weight: 0.16
Similarity weight: 0.84
Evidence: 0.10
Plausible(tool, be store in cabinet)
Evidence: 0.93
¬ Typical(weapon, be at lock cabinet)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.10
¬ Plausible(tool, be store in cabinet)
0.06
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.71
¬ Plausible(thing, be at cabinet)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)
Evidence: 0.34
¬ Remarkable(thing, be at cabinet)
0.48
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)
Evidence: 0.17
¬ Remarkable(tool, be store in cabinet)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)
Evidence: 0.20
¬ Remarkable(razor blade, be at cabinet)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)
Evidence: 0.20
¬ Remarkable(fire extinguisher, be used to prop door open)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.71
Plausible(thing, be at cabinet)
Evidence: 0.03
Remarkable(weapon, be at lock cabinet)
Evidence: 0.61
¬ Plausible(weapon, be at lock cabinet)
0.16
Rule weight: 0.42
Evidence weight: 0.46
Similarity weight: 0.84
Evidence: 0.10
Plausible(tool, be store in cabinet)
Evidence: 0.03
Remarkable(weapon, be at lock cabinet)
Evidence: 0.61
¬ Plausible(weapon, be at lock cabinet)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.20
Remarkable(razor blade, be at cabinet)
Evidence: 0.07
¬ Plausible(razor blade, be at cabinet)
0.40
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.20
Remarkable(fire extinguisher, be used to prop door open)
Evidence: 0.45
¬ Plausible(fire extinguisher, be used to prop door open)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.02
¬ Salient(weapon, be at lock cabinet)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.02
Salient(weapon, be at lock cabinet)
Evidence: 0.03
¬ Salient(weapon, be at cabinet)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.03
Remarkable(weapon, be at lock cabinet)
Evidence: 0.04
¬ Remarkable(weapon, be at cabinet)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Typical(weapon, be at lock cabinet)
Evidence: 0.90
¬ Typical(weapon, be at cabinet)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.63
¬ Plausible(weapon, be at cabinet)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Salient(weapon, be at lock cabinet)
Evidence: 0.93
¬ Typical(weapon, be at lock cabinet)
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.93
¬ Typical(weapon, be at lock cabinet)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)
Evidence: 0.56
¬ Typical(thing, be at cabinet)
0.42
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)
Evidence: 0.84
¬ Typical(tool, be store in cabinet)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)
Evidence: 0.67
¬ Typical(razor blade, be at cabinet)
0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)
Evidence: 0.36
¬ Typical(fire extinguisher, be used to prop door open)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.93
Typical(weapon, be at lock cabinet)
Evidence: 0.56
¬ Typical(thing, be at cabinet)
0.39
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Typical(weapon, be at lock cabinet)
Evidence: 0.84
¬ Typical(tool, be store in cabinet)