weapon: be important on ship

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.62
, thing
Weight: 0.62
, accessory
Weight: 0.61
, factor
Weight: 0.59
Siblings chemical weapon
Weight: 0.86
, biological weapon
Weight: 0.86
, submachine gun
Weight: 0.82
, assault rifle
Weight: 0.73
, machine gun
Weight: 0.73

Related properties

Property Similarity
be important on ship 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.50
Plausible(weapon, be important on ship)
Evidence: 0.35
¬ Salient(weapon, be important on ship)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.35
Salient(weapon, be important on ship)
Evidence: 0.69
¬ Typical(weapon, be important on ship)
Evidence: 0.29
¬ Remarkable(weapon, be important on ship)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.50
Plausible(weapon, be important on ship)
Evidence: 0.69
¬ Typical(weapon, be important on ship)