win baseball game: requires try to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires try to play 1.00
requires practise play 0.89
requires learn how to play game 0.85
requires play your best 0.84
be motivated by you play hard 0.84
requires play good than other team 0.82
be used to stay employ as ball player 0.81
be used to team that play best 0.81
requires know how to play baseball 0.80
requires learn how to play baseball 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(win baseball game, requires try to play)
Evidence: 0.90
¬ Salient(win baseball game, requires try to play)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(win baseball game, requires try to play)
Evidence: 0.99
¬ Plausible(win baseball game, requires learn how to play game)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(win baseball game, requires try to play)
Evidence: 0.98
¬ Plausible(win baseball game, be motivated by you play hard)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.04
Typical(win baseball game, requires try to play)
Evidence: 0.04
¬ Typical(win baseball game, requires learn how to play game)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(win baseball game, requires try to play)
Evidence: 0.99
¬ Plausible(win baseball game, requires play good than other team)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.04
Typical(win baseball game, requires try to play)
Evidence: 0.05
¬ Typical(win baseball game, be motivated by you play hard)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Plausible(win baseball game, requires try to play)
Evidence: 0.98
¬ Plausible(win baseball game, be used to team that play best)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.99
Plausible(win baseball game, requires try to play)
Evidence: 0.99
¬ Plausible(win baseball game, requires know how to play baseball)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.04
Typical(win baseball game, requires try to play)
Evidence: 0.03
¬ Typical(win baseball game, requires play good than other team)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(win baseball game, requires try to play)
Evidence: 0.94
¬ Remarkable(win baseball game, requires learn how to play game)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.92
Remarkable(win baseball game, requires try to play)
Evidence: 0.95
¬ Remarkable(win baseball game, be motivated by you play hard)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Salient(win baseball game, requires try to play)
Evidence: 0.88
¬ Salient(win baseball game, requires learn how to play game)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.04
Typical(win baseball game, requires try to play)
Evidence: 0.03
¬ Typical(win baseball game, requires know how to play baseball)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.90
Salient(win baseball game, requires try to play)
Evidence: 0.82
¬ Salient(win baseball game, be motivated by you play hard)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.04
Typical(win baseball game, requires try to play)
Evidence: 0.05
¬ Typical(win baseball game, be used to team that play best)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Remarkable(win baseball game, requires try to play)
Evidence: 0.96
¬ Remarkable(win baseball game, requires play good than other team)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Salient(win baseball game, requires try to play)
Evidence: 0.86
¬ Salient(win baseball game, requires play good than other team)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.92
Remarkable(win baseball game, requires try to play)
Evidence: 0.95
¬ Remarkable(win baseball game, be used to team that play best)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Remarkable(win baseball game, requires try to play)
Evidence: 0.92
¬ Remarkable(win baseball game, requires know how to play baseball)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.90
Salient(win baseball game, requires try to play)
Evidence: 0.76
¬ Salient(win baseball game, be used to team that play best)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.90
Salient(win baseball game, requires try to play)
Evidence: 0.92
¬ Salient(win baseball game, requires know how to play baseball)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.90
Salient(win baseball game, requires try to play)
Evidence: 0.04
¬ Typical(win baseball game, requires try to play)
Evidence: 0.92
¬ Remarkable(win baseball game, requires try to play)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(win baseball game, requires try to play)
Evidence: 0.04
¬ Typical(win baseball game, requires try to play)