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win lottery
:
wants to spend money
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
wants to spend money
1.00
wants to plan vacation
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.81
Plausible(
win lottery
,
wants to spend money
)
⋁
Evidence:
0.66
¬ Salient(
win lottery
,
wants to spend money
)
Similarity expansion
0.61
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.76
Evidence:
0.81
Plausible(
win lottery
,
wants to spend money
)
⋁
Evidence:
0.33
¬ Plausible(
win lottery
,
wants to plan vacation
)
0.59
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.76
Evidence:
0.66
Salient(
win lottery
,
wants to spend money
)
⋁
Evidence:
0.27
¬ Salient(
win lottery
,
wants to plan vacation
)
0.52
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.76
Evidence:
0.56
Remarkable(
win lottery
,
wants to spend money
)
⋁
Evidence:
0.45
¬ Remarkable(
win lottery
,
wants to plan vacation
)
0.27
Rule weight:
0.85
Evidence weight:
0.42
Similarity weight:
0.76
Evidence:
0.32
Typical(
win lottery
,
wants to spend money
)
⋁
Evidence:
0.86
¬ Typical(
win lottery
,
wants to plan vacation
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.66
Salient(
win lottery
,
wants to spend money
)
⋁
Evidence:
0.32
¬ Typical(
win lottery
,
wants to spend money
)
⋁
Evidence:
0.56
¬ Remarkable(
win lottery
,
wants to spend money
)
Typical implies Plausible
0.45
Rule weight:
0.48
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.81
Plausible(
win lottery
,
wants to spend money
)
⋁
Evidence:
0.32
¬ Typical(
win lottery
,
wants to spend money
)