winner: be happy for while

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents loser
Weight: 0.67
, runner
Weight: 0.62
, favorite
Weight: 0.60
, title
Weight: 0.60
Siblings win
Weight: 0.58
, english channel
Weight: 0.51
, champion
Weight: 0.36
, victor
Weight: 0.35
, hero
Weight: 0.32

Related properties

Property Similarity
be happy for while 1.00
be happy 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.31
Plausible(winner, be happy for while)
Evidence: 0.77
¬ Salient(winner, be happy for while)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.77
Salient(winner, be happy for while)
Evidence: 0.62
¬ Salient(winner, be happy)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.31
Plausible(winner, be happy for while)
Evidence: 0.23
¬ Plausible(winner, be happy)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.68
Remarkable(winner, be happy for while)
Evidence: 0.54
¬ Remarkable(winner, be happy)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.32
Typical(winner, be happy for while)
Evidence: 0.43
¬ Typical(winner, be happy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.77
Salient(winner, be happy for while)
Evidence: 0.32
¬ Typical(winner, be happy for while)
Evidence: 0.68
¬ Remarkable(winner, be happy for while)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.31
Plausible(winner, be happy for while)
Evidence: 0.32
¬ Typical(winner, be happy for while)