working: hard feel good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.55
, state
Weight: 0.51
, student
Weight: 0.51
, factor
Weight: 0.50
Siblings business activity
Weight: 0.32
, talking
Weight: 0.31
, pushing
Weight: 0.31
, playing
Weight: 0.31

Related properties

Property Similarity
hard feel good 1.00
is hard 0.90
be good way help 0.84
has quality good 0.81
has quality bad 0.78
be better working 0.77
be really busy mcdonalds 0.77
is team better 0.76
has quality better 0.76
be like 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.79
Plausible(state, has quality good)
Evidence: 0.75
¬ Typical(working, hard feel good)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.79
¬ Plausible(state, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.13
Rule weight: 0.58
Evidence weight: 0.28
Similarity weight: 0.81
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.91
¬ Remarkable(state, has quality good)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.46
¬ Remarkable(talking, has quality bad)
0.07
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.47
¬ Remarkable(pushing, has quality bad)
0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.52
¬ Remarkable(business activity, has quality bad)
0.06
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.90
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.68
¬ Remarkable(talking, is hard)
0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.90
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.69
¬ Remarkable(playing, is hard)
0.05
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.61
¬ Remarkable(playing, has quality bad)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.67
¬ Remarkable(pushing, has quality good)
0.04
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.81
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.79
¬ Remarkable(talking, has quality good)
0.04
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.80
¬ Remarkable(playing, has quality good)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.79
Plausible(state, has quality good)
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.76
¬ Plausible(working, hard feel good)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.68
Remarkable(talking, is hard)
Evidence: 0.73
¬ Plausible(talking, is hard)
0.50
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.69
Remarkable(playing, is hard)
Evidence: 0.93
¬ Plausible(playing, is hard)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.79
Remarkable(talking, has quality good)
Evidence: 0.70
¬ Plausible(talking, has quality good)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.80
Remarkable(playing, has quality good)
Evidence: 0.87
¬ Plausible(playing, has quality good)
0.45
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.67
Remarkable(pushing, has quality good)
Evidence: 0.91
¬ Plausible(pushing, has quality good)
0.43
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.61
Remarkable(playing, has quality bad)
Evidence: 0.82
¬ Plausible(playing, has quality bad)
0.43
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.46
Remarkable(talking, has quality bad)
Evidence: 0.61
¬ Plausible(talking, has quality bad)
0.43
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.52
Remarkable(business activity, has quality bad)
Evidence: 0.70
¬ Plausible(business activity, has quality bad)
0.42
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.47
Remarkable(pushing, has quality bad)
Evidence: 0.84
¬ Plausible(pushing, has quality bad)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.90
¬ Salient(working, hard feel good)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.95
¬ Salient(working, is hard)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.76
¬ Salient(working, be good way help)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.74
¬ Remarkable(working, is hard)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.41
¬ Typical(working, be good way help)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.53
¬ Plausible(working, be good way help)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.91
¬ Salient(working, has quality good)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.58
¬ Salient(working, has quality bad)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.86
¬ Plausible(working, is hard)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.80
¬ Salient(working, be really busy mcdonalds)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.87
¬ Typical(working, is hard)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.45
¬ Remarkable(working, has quality bad)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.94
¬ Salient(working, be better working)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.82
¬ Salient(working, be like)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.88
¬ Salient(working, has quality better)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.94
¬ Salient(working, is team better)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.89
¬ Remarkable(working, be good way help)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.57
¬ Plausible(working, has quality bad)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.80
¬ Remarkable(working, has quality good)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.65
¬ Remarkable(working, be really busy mcdonalds)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.77
¬ Plausible(working, has quality good)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.74
¬ Typical(working, has quality good)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.70
¬ Remarkable(working, is team better)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.77
¬ Remarkable(working, be better working)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.69
¬ Typical(working, has quality bad)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.72
¬ Plausible(working, be really busy mcdonalds)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.68
¬ Plausible(working, be like)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.77
¬ Remarkable(working, be like)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.67
¬ Typical(working, be like)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.79
Remarkable(working, hard feel good)
Evidence: 0.81
¬ Remarkable(working, has quality better)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.73
¬ Plausible(working, has quality better)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.70
¬ Typical(working, has quality better)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.76
¬ Typical(working, be really busy mcdonalds)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.83
¬ Plausible(working, be better working)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.83
¬ Typical(working, be better working)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.87
¬ Plausible(working, is team better)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.90
¬ Typical(working, is team better)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.90
Salient(working, hard feel good)
Evidence: 0.75
¬ Typical(working, hard feel good)
Evidence: 0.79
¬ Remarkable(working, hard feel good)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.76
Plausible(working, hard feel good)
Evidence: 0.75
¬ Typical(working, hard feel good)

Typicality and Rermarkability incompatibility between a parent and a child

0.18
Rule weight: 0.51
Evidence weight: 0.43
Similarity weight: 0.81
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.73
¬ Typical(state, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.67
¬ Typical(talking, has quality good)
0.05
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.90
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.76
¬ Typical(talking, is hard)
0.04
Rule weight: 0.14
Evidence weight: 0.43
Similarity weight: 0.78
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.73
¬ Typical(talking, has quality bad)
0.04
Rule weight: 0.14
Evidence weight: 0.38
Similarity weight: 0.78
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.79
¬ Typical(business activity, has quality bad)
0.03
Rule weight: 0.14
Evidence weight: 0.31
Similarity weight: 0.81
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.87
¬ Typical(playing, has quality good)
0.03
Rule weight: 0.14
Evidence weight: 0.30
Similarity weight: 0.78
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.88
¬ Typical(playing, has quality bad)
0.03
Rule weight: 0.14
Evidence weight: 0.24
Similarity weight: 0.90
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.97
¬ Typical(playing, is hard)
0.03
Rule weight: 0.14
Evidence weight: 0.27
Similarity weight: 0.78
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.93
¬ Typical(pushing, has quality bad)
0.03
Rule weight: 0.14
Evidence weight: 0.26
Similarity weight: 0.81
Evidence: 0.79
¬ Remarkable(working, hard feel good)
Evidence: 0.94
¬ Typical(pushing, has quality good)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.75
Typical(working, hard feel good)
Evidence: 0.73
¬ Typical(state, has quality good)