x ray: cause damage to humans

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
cause damage to humans 1.00
cause damage 0.94
harm babies 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(x ray, cause damage to humans)
Evidence: 0.93
¬ Salient(x ray, cause damage to humans)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.93
Salient(x ray, cause damage to humans)
Evidence: 0.84
¬ Salient(x ray, cause damage)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.92
Typical(x ray, cause damage to humans)
Evidence: 0.91
¬ Typical(x ray, cause damage)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.88
Plausible(x ray, cause damage to humans)
Evidence: 0.83
¬ Plausible(x ray, cause damage)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.62
Remarkable(x ray, cause damage to humans)
Evidence: 0.47
¬ Remarkable(x ray, cause damage)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.93
Salient(x ray, cause damage to humans)
Evidence: 0.26
¬ Salient(x ray, harm babies)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.88
Plausible(x ray, cause damage to humans)
Evidence: 0.39
¬ Plausible(x ray, harm babies)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.92
Typical(x ray, cause damage to humans)
Evidence: 0.64
¬ Typical(x ray, harm babies)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.62
Remarkable(x ray, cause damage to humans)
Evidence: 0.19
¬ Remarkable(x ray, harm babies)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.93
Salient(x ray, cause damage to humans)
Evidence: 0.92
¬ Typical(x ray, cause damage to humans)
Evidence: 0.62
¬ Remarkable(x ray, cause damage to humans)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(x ray, cause damage to humans)
Evidence: 0.92
¬ Typical(x ray, cause damage to humans)