x ray: see into body

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.59
, invention
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Siblings cube
Weight: 0.31
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Related properties

Property Similarity
see into body 1.00
see through things 0.82
go through skin 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.26
Plausible(x ray, see into body)
Evidence: 0.31
¬ Salient(x ray, see into body)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.26
Typical(x ray, see into body)
Evidence: 0.01
¬ Typical(x ray, see through things)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.26
Plausible(x ray, see into body)
Evidence: 0.06
¬ Plausible(x ray, go through skin)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.26
Plausible(x ray, see into body)
Evidence: 0.19
¬ Plausible(x ray, see through things)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.26
Typical(x ray, see into body)
Evidence: 0.10
¬ Typical(x ray, go through skin)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.31
Salient(x ray, see into body)
Evidence: 0.13
¬ Salient(x ray, go through skin)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.31
Salient(x ray, see into body)
Evidence: 0.26
¬ Typical(x ray, see into body)
Evidence: 0.55
¬ Remarkable(x ray, see into body)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.26
Plausible(x ray, see into body)
Evidence: 0.26
¬ Typical(x ray, see into body)