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yo-yo
:
be used to game
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to game
1.00
be fun to play with
0.78
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.73
Plausible(
yo-yo
,
be used to game
)
⋁
Evidence:
0.38
¬ Salient(
yo-yo
,
be used to game
)
Similarity expansion
0.59
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.78
Evidence:
0.73
Plausible(
yo-yo
,
be used to game
)
⋁
Evidence:
0.42
¬ Plausible(
yo-yo
,
be fun to play with
)
0.52
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.78
Evidence:
0.38
Salient(
yo-yo
,
be used to game
)
⋁
Evidence:
0.34
¬ Salient(
yo-yo
,
be fun to play with
)
0.43
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.78
Evidence:
0.48
Typical(
yo-yo
,
be used to game
)
⋁
Evidence:
0.69
¬ Typical(
yo-yo
,
be fun to play with
)
0.40
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.78
Evidence:
0.36
Remarkable(
yo-yo
,
be used to game
)
⋁
Evidence:
0.62
¬ Remarkable(
yo-yo
,
be fun to play with
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.38
Salient(
yo-yo
,
be used to game
)
⋁
Evidence:
0.48
¬ Typical(
yo-yo
,
be used to game
)
⋁
Evidence:
0.36
¬ Remarkable(
yo-yo
,
be used to game
)
Typical implies Plausible
0.42
Rule weight:
0.48
Evidence weight:
0.87
Similarity weight:
1.00
Evidence:
0.73
Plausible(
yo-yo
,
be used to game
)
⋁
Evidence:
0.48
¬ Typical(
yo-yo
,
be used to game
)