Property | Similarity |
---|---|
causes one get drunk | 1.00 |
causes one to get drunk | 1.00 |
causes get drunk | 0.99 |
causes you get drunk | 0.98 |
causes get you drunk | 0.98 |
be used to get drunk | 0.97 |
make person drunk | 0.95 |
causes become drunk | 0.94 |
be used to becomming drunk | 0.87 |
glass drunk | 0.87 |
Click on a property for more details on the statement. Click on a column header to use it as a sorting key.
Subject | Score | Plausible | Typical | Remarkable | Salient | Source |
---|---|---|---|---|---|---|
hit bottle | 0.46 0.4581569100 |
0.79 0.7887223066 |
0.23 0.2297758678 |
0.83 0.8326009456 |
0.41 0.4071106229 |
ConceptNet |
drink alcohol | 0.75 0.7472217363 |
0.96 0.9591693862 |
0.08 0.0752474501 |
0.83 0.8263110278 |
0.68 0.6813090353 |
ConceptNet |