Property | Similarity |
---|---|
go underwater | 1.00 |
move underwater | 0.96 |
travel underwater | 0.93 |
be used to underwater travel | 0.93 |
be make to travel underwater | 0.92 |
go very deep underwater | 0.92 |
be locate underwater with sonar | 0.85 |
sustain human life and move underwater | 0.84 |
be find on ocean | 0.77 |
be used to hold ocean down | 0.77 |
Click on a property for more details on the statement. Click on a column header to use it as a sorting key.
Subject | Score | Plausible | Typical | Remarkable | Salient | Source |
---|---|---|---|---|---|---|
baby | 0.81 0.8076081616 |
0.86 0.8582893627 |
0.76 0.7559539130 |
0.21 0.2110931177 |
0.26 0.2551388472 |
Quasimodo |
duck | 0.79 0.7917611353 |
0.44 0.4447489025 |
0.43 0.4308570346 |
0.72 0.7159459769 |
0.49 0.4905266469 |
Quasimodo |
dutchman | 0.49 0.4865005725 |
0.05 0.0510738850 |
0.22 0.2183590008 |
0.09 0.0877143123 |
0.06 0.0622417171 |
Quasimodo |
flying dutchman | 0.56 0.5581870400 |
0.02 0.0164818469 |
0.16 0.1579744184 |
0.03 0.0325043256 |
0.02 0.0181352151 |
Quasimodo |
submarine | 0.92 0.9163138200 |
0.31 0.3051364072 |
0.33 0.3259663748 |
0.37 0.3694303532 |
0.19 0.1922679247 |
ConceptNet |