achievement: be in video games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents quality
Weight: 0.62
, thing
Weight: 0.62
, factor
Weight: 0.62
, experience
Weight: 0.62
Siblings record
Weight: 0.68
, success
Weight: 0.68
, ability
Weight: 0.65
, education
Weight: 0.63
, recognition
Weight: 0.60

Related properties

Property Similarity
be in video games 1.00
work in video games 0.98
be in video games addictive 0.90
work in games 0.87
work for preview games 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.14
Plausible(achievement, be in video games)
Evidence: 0.15
¬ Salient(achievement, be in video games)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.14
Plausible(achievement, be in video games)
Evidence: 0.04
¬ Plausible(achievement, be in video games addictive)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.15
Salient(achievement, be in video games)
Evidence: 0.05
¬ Salient(achievement, be in video games addictive)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.16
Remarkable(achievement, be in video games)
Evidence: 0.07
¬ Remarkable(achievement, be in video games addictive)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.16
Remarkable(achievement, be in video games)
Evidence: 0.19
¬ Remarkable(achievement, work in video games)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.15
Salient(achievement, be in video games)
Evidence: 0.20
¬ Salient(achievement, work in video games)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.36
Typical(achievement, be in video games)
Evidence: 0.20
¬ Typical(achievement, be in video games addictive)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.14
Plausible(achievement, be in video games)
Evidence: 0.23
¬ Plausible(achievement, work in video games)
0.59
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.98
Evidence: 0.36
Typical(achievement, be in video games)
Evidence: 0.45
¬ Typical(achievement, work in video games)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.36
Typical(achievement, be in video games)
Evidence: 0.59
¬ Typical(achievement, work in games)
0.35
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.87
Evidence: 0.14
Plausible(achievement, be in video games)
Evidence: 0.61
¬ Plausible(achievement, work in games)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.81
Evidence: 0.16
Remarkable(achievement, be in video games)
Evidence: 0.66
¬ Remarkable(achievement, work for preview games)
0.27
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.87
Evidence: 0.16
Remarkable(achievement, be in video games)
Evidence: 0.75
¬ Remarkable(achievement, work in games)
0.27
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.81
Evidence: 0.36
Typical(achievement, be in video games)
Evidence: 0.96
¬ Typical(achievement, work for preview games)
0.26
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.87
Evidence: 0.15
Salient(achievement, be in video games)
Evidence: 0.76
¬ Salient(achievement, work in games)
0.14
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.81
Evidence: 0.14
Plausible(achievement, be in video games)
Evidence: 0.93
¬ Plausible(achievement, work for preview games)
0.12
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.81
Evidence: 0.15
Salient(achievement, be in video games)
Evidence: 0.98
¬ Salient(achievement, work for preview games)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.15
Salient(achievement, be in video games)
Evidence: 0.36
¬ Typical(achievement, be in video games)
Evidence: 0.16
¬ Remarkable(achievement, be in video games)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.14
Plausible(achievement, be in video games)
Evidence: 0.36
¬ Typical(achievement, be in video games)