advance into battle: be motivated by fight

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by fight 1.00
be used to fight 0.95
requires fight 0.93
causes fight 0.93
causes person to fight 0.90
be used to fight war 0.88
requires fight or die 0.86
be motivated by you can win battle 0.85
be used to get into position to fight 0.83
be motivated by win war 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.83
¬ Salient(advance into battle, be motivated by fight)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.98
¬ Plausible(advance into battle, be used to fight)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.98
¬ Plausible(advance into battle, requires fight)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.97
¬ Plausible(advance into battle, causes fight)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.09
Typical(advance into battle, be motivated by fight)
Evidence: 0.08
¬ Typical(advance into battle, be used to fight)
0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.09
Typical(advance into battle, be motivated by fight)
Evidence: 0.07
¬ Typical(advance into battle, requires fight)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.97
¬ Plausible(advance into battle, causes person to fight)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.98
¬ Plausible(advance into battle, be used to fight war)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.86
Remarkable(advance into battle, be motivated by fight)
Evidence: 0.77
¬ Remarkable(advance into battle, be used to fight)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.09
Typical(advance into battle, be motivated by fight)
Evidence: 0.10
¬ Typical(advance into battle, causes fight)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.09
Typical(advance into battle, be motivated by fight)
Evidence: 0.08
¬ Typical(advance into battle, causes person to fight)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.09
Typical(advance into battle, be motivated by fight)
Evidence: 0.05
¬ Typical(advance into battle, be used to fight war)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.96
¬ Plausible(advance into battle, requires fight or die)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.86
Remarkable(advance into battle, be motivated by fight)
Evidence: 0.79
¬ Remarkable(advance into battle, requires fight)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.86
Remarkable(advance into battle, be motivated by fight)
Evidence: 0.77
¬ Remarkable(advance into battle, causes fight)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.89
¬ Salient(advance into battle, be used to fight)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.98
¬ Plausible(advance into battle, be used to get into position to fight)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.86
Remarkable(advance into battle, be motivated by fight)
Evidence: 0.86
¬ Remarkable(advance into battle, causes person to fight)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.09
Typical(advance into battle, be motivated by fight)
Evidence: 0.09
¬ Typical(advance into battle, requires fight or die)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.86
¬ Salient(advance into battle, causes fight)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.90
¬ Salient(advance into battle, requires fight)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.74
¬ Plausible(advance into battle, be motivated by win war)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.09
Typical(advance into battle, be motivated by fight)
Evidence: 0.08
¬ Typical(advance into battle, be used to get into position to fight)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.86
¬ Salient(advance into battle, causes person to fight)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.86
Remarkable(advance into battle, be motivated by fight)
Evidence: 0.89
¬ Remarkable(advance into battle, be used to fight war)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.70
¬ Salient(advance into battle, requires fight or die)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.86
Remarkable(advance into battle, be motivated by fight)
Evidence: 0.91
¬ Remarkable(advance into battle, requires fight or die)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.89
¬ Salient(advance into battle, be used to fight war)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.49
¬ Salient(advance into battle, be motivated by win war)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.86
Remarkable(advance into battle, be motivated by fight)
Evidence: 0.81
¬ Remarkable(advance into battle, be used to get into position to fight)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.86
Remarkable(advance into battle, be motivated by fight)
Evidence: 0.84
¬ Remarkable(advance into battle, be motivated by win war)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.87
¬ Salient(advance into battle, be used to get into position to fight)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.09
Typical(advance into battle, be motivated by fight)
Evidence: 0.39
¬ Typical(advance into battle, be motivated by win war)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.83
Salient(advance into battle, be motivated by fight)
Evidence: 0.09
¬ Typical(advance into battle, be motivated by fight)
Evidence: 0.86
¬ Remarkable(advance into battle, be motivated by fight)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(advance into battle, be motivated by fight)
Evidence: 0.09
¬ Typical(advance into battle, be motivated by fight)