advance into battle: be used to fight war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to fight war 1.00
be used to fight 0.92
be used to go to war 0.90
requires fight 0.89
causes fight 0.89
causes war 0.89
be motivated by fight 0.88
be used to win war 0.87
be motivated by win war 0.86
causes person to fight 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(advance into battle, be used to fight war)
Evidence: 0.89
¬ Salient(advance into battle, be used to fight war)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Plausible(advance into battle, be used to fight war)
Evidence: 0.98
¬ Plausible(advance into battle, be used to fight)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.98
Plausible(advance into battle, be used to fight war)
Evidence: 0.96
¬ Plausible(advance into battle, be used to go to war)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.98
Plausible(advance into battle, be used to fight war)
Evidence: 0.84
¬ Plausible(advance into battle, causes war)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.98
Plausible(advance into battle, be used to fight war)
Evidence: 0.98
¬ Plausible(advance into battle, requires fight)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.98
Plausible(advance into battle, be used to fight war)
Evidence: 0.97
¬ Plausible(advance into battle, causes fight)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(advance into battle, be used to fight war)
Evidence: 0.05
¬ Typical(advance into battle, be used to fight war)
Evidence: 0.89
¬ Remarkable(advance into battle, be used to fight war)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(advance into battle, be used to fight war)
Evidence: 0.05
¬ Typical(advance into battle, be used to fight war)