advance into battle: causes war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes war 1.00
be used to go to war 0.91
be used to fight war 0.89
be used to win war 0.85
be used to prepare for war 0.83
be motivated by win war 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.84
Plausible(advance into battle, causes war)
Evidence: 0.64
¬ Salient(advance into battle, causes war)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.32
Typical(advance into battle, causes war)
Evidence: 0.05
¬ Typical(advance into battle, be used to fight war)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.32
Typical(advance into battle, causes war)
Evidence: 0.13
¬ Typical(advance into battle, be used to go to war)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.32
Typical(advance into battle, causes war)
Evidence: 0.10
¬ Typical(advance into battle, be used to prepare for war)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.84
Plausible(advance into battle, causes war)
Evidence: 0.96
¬ Plausible(advance into battle, be used to go to war)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.84
Plausible(advance into battle, causes war)
Evidence: 0.98
¬ Plausible(advance into battle, be used to fight war)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.84
Plausible(advance into battle, causes war)
Evidence: 0.74
¬ Plausible(advance into battle, be motivated by win war)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.65
Remarkable(advance into battle, causes war)
Evidence: 0.59
¬ Remarkable(advance into battle, be used to go to war)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.84
Plausible(advance into battle, causes war)
Evidence: 0.97
¬ Plausible(advance into battle, be used to prepare for war)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.64
Salient(advance into battle, causes war)
Evidence: 0.49
¬ Salient(advance into battle, be motivated by win war)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.64
Salient(advance into battle, causes war)
Evidence: 0.78
¬ Salient(advance into battle, be used to go to war)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.65
Remarkable(advance into battle, causes war)
Evidence: 0.72
¬ Remarkable(advance into battle, be used to prepare for war)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.65
Remarkable(advance into battle, causes war)
Evidence: 0.89
¬ Remarkable(advance into battle, be used to fight war)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.32
Typical(advance into battle, causes war)
Evidence: 0.39
¬ Typical(advance into battle, be motivated by win war)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.64
Salient(advance into battle, causes war)
Evidence: 0.89
¬ Salient(advance into battle, be used to fight war)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.65
Remarkable(advance into battle, causes war)
Evidence: 0.84
¬ Remarkable(advance into battle, be motivated by win war)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.64
Salient(advance into battle, causes war)
Evidence: 0.85
¬ Salient(advance into battle, be used to prepare for war)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.64
Salient(advance into battle, causes war)
Evidence: 0.32
¬ Typical(advance into battle, causes war)
Evidence: 0.65
¬ Remarkable(advance into battle, causes war)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.84
Plausible(advance into battle, causes war)
Evidence: 0.32
¬ Typical(advance into battle, causes war)