advance into battle: be used to combat

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to combat 1.00
be used to fight war 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(advance into battle, be used to combat)
Evidence: 0.87
¬ Salient(advance into battle, be used to combat)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.16
Typical(advance into battle, be used to combat)
Evidence: 0.05
¬ Typical(advance into battle, be used to fight war)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.95
Plausible(advance into battle, be used to combat)
Evidence: 0.98
¬ Plausible(advance into battle, be used to fight war)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.87
Salient(advance into battle, be used to combat)
Evidence: 0.89
¬ Salient(advance into battle, be used to fight war)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.42
Remarkable(advance into battle, be used to combat)
Evidence: 0.89
¬ Remarkable(advance into battle, be used to fight war)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.87
Salient(advance into battle, be used to combat)
Evidence: 0.16
¬ Typical(advance into battle, be used to combat)
Evidence: 0.42
¬ Remarkable(advance into battle, be used to combat)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(advance into battle, be used to combat)
Evidence: 0.16
¬ Typical(advance into battle, be used to combat)