airplane: crash if something go wrong

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.65
, motor vehicle
Weight: 0.63
, craft
Weight: 0.62
, device
Weight: 0.60
, structure
Weight: 0.59
Siblings jet
Weight: 0.57
, aircraft
Weight: 0.36
, pickup truck
Weight: 0.35
, car
Weight: 0.35
, engine
Weight: 0.34

Related properties

Property Similarity
crash if something go wrong 1.00
get into accident 0.84
be used to crash into build 0.84
crash 0.84
kill you if it hit you 0.82
crash into pole 0.79
start if it work 0.79
break if it get too cold 0.79
turn right 0.77
be weapon if not drive correctly 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.22
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.79
Evidence: 0.09
Plausible(device, break if it get too cold)
Evidence: 0.64
¬ Typical(airplane, crash if something go wrong)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.08
Plausible(airplane, crash if something go wrong)
Evidence: 0.09
¬ Plausible(device, break if it get too cold)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.56
¬ Remarkable(airplane, crash if something go wrong)
Evidence: 0.10
¬ Remarkable(device, break if it get too cold)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.56
¬ Remarkable(airplane, crash if something go wrong)
Evidence: 0.19
¬ Remarkable(jet, crash)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.56
¬ Remarkable(airplane, crash if something go wrong)
Evidence: 0.25
¬ Remarkable(car, get into accident)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.09
Plausible(device, break if it get too cold)
Evidence: 0.56
Remarkable(airplane, crash if something go wrong)
Evidence: 0.08
¬ Plausible(airplane, crash if something go wrong)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.08
Plausible(airplane, crash if something go wrong)
Evidence: 0.25
Remarkable(car, get into accident)
Evidence: 0.15
¬ Plausible(car, get into accident)
0.31
Rule weight: 0.60
Evidence weight: 0.61
Similarity weight: 0.84
Evidence: 0.08
Plausible(airplane, crash if something go wrong)
Evidence: 0.19
Remarkable(jet, crash)
Evidence: 0.53
¬ Plausible(jet, crash)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.08
Plausible(airplane, crash if something go wrong)
Evidence: 0.47
¬ Salient(airplane, crash if something go wrong)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.47
Salient(airplane, crash if something go wrong)
Evidence: 0.08
¬ Salient(airplane, crash)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.56
Remarkable(airplane, crash if something go wrong)
Evidence: 0.12
¬ Remarkable(airplane, crash)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.56
Remarkable(airplane, crash if something go wrong)
Evidence: 0.20
¬ Remarkable(airplane, be used to crash into build)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.08
Plausible(airplane, crash if something go wrong)
Evidence: 0.11
¬ Plausible(airplane, be used to crash into build)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.47
Salient(airplane, crash if something go wrong)
Evidence: 0.19
¬ Salient(airplane, be used to crash into build)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.64
Typical(airplane, crash if something go wrong)
Evidence: 0.77
¬ Typical(airplane, be used to crash into build)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.64
Typical(airplane, crash if something go wrong)
Evidence: 0.84
¬ Typical(airplane, crash)
0.33
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.84
Evidence: 0.08
Plausible(airplane, crash if something go wrong)
Evidence: 0.58
¬ Plausible(airplane, crash)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.47
Salient(airplane, crash if something go wrong)
Evidence: 0.64
¬ Typical(airplane, crash if something go wrong)
Evidence: 0.56
¬ Remarkable(airplane, crash if something go wrong)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.08
Plausible(airplane, crash if something go wrong)
Evidence: 0.64
¬ Typical(airplane, crash if something go wrong)

Typicality and Rermarkability incompatibility between a parent and a child

0.20
Rule weight: 0.51
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.56
¬ Remarkable(airplane, crash if something go wrong)
Evidence: 0.88
¬ Typical(device, break if it get too cold)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.56
¬ Remarkable(airplane, crash if something go wrong)
Evidence: 0.75
¬ Typical(car, get into accident)
0.06
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.84
Evidence: 0.56
¬ Remarkable(airplane, crash if something go wrong)
Evidence: 0.79
¬ Typical(jet, crash)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.64
Typical(airplane, crash if something go wrong)
Evidence: 0.88
¬ Typical(device, break if it get too cold)