alley: be used to hide from persuit

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents street
Weight: 0.65
, place
Weight: 0.62
, project
Weight: 0.55
, area
Weight: 0.53
Siblings street sign
Weight: 0.35
, sidewalk
Weight: 0.35
, driveway
Weight: 0.35
, stairwell
Weight: 0.34
, basement
Weight: 0.34

Related properties

Property Similarity
be used to hide from persuit 1.00
be used to hide thing 0.85
be used to play hide and seek 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.15
Rule weight: 0.66
Evidence weight: 0.26
Similarity weight: 0.85
Evidence: 0.07
Plausible(place, be used to hide thing)
Evidence: 0.79
¬ Typical(alley, be used to hide from persuit)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.05
Plausible(alley, be used to hide from persuit)
Evidence: 0.07
¬ Plausible(place, be used to hide thing)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.40
¬ Remarkable(alley, be used to hide from persuit)
Evidence: 0.41
¬ Remarkable(place, be used to hide thing)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.40
¬ Remarkable(alley, be used to hide from persuit)
Evidence: 0.61
¬ Remarkable(basement, be used to play hide and seek)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.07
Plausible(place, be used to hide thing)
Evidence: 0.40
Remarkable(alley, be used to hide from persuit)
Evidence: 0.05
¬ Plausible(alley, be used to hide from persuit)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.05
Plausible(alley, be used to hide from persuit)
Evidence: 0.61
Remarkable(basement, be used to play hide and seek)
Evidence: 0.03
¬ Plausible(basement, be used to play hide and seek)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.05
Plausible(alley, be used to hide from persuit)
Evidence: 0.38
¬ Salient(alley, be used to hide from persuit)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.38
Salient(alley, be used to hide from persuit)
Evidence: 0.79
¬ Typical(alley, be used to hide from persuit)
Evidence: 0.40
¬ Remarkable(alley, be used to hide from persuit)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.24
Similarity weight: 1.00
Evidence: 0.05
Plausible(alley, be used to hide from persuit)
Evidence: 0.79
¬ Typical(alley, be used to hide from persuit)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.40
¬ Remarkable(alley, be used to hide from persuit)
Evidence: 0.72
¬ Typical(place, be used to hide thing)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.40
¬ Remarkable(alley, be used to hide from persuit)
Evidence: 0.85
¬ Typical(basement, be used to play hide and seek)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.79
Typical(alley, be used to hide from persuit)
Evidence: 0.72
¬ Typical(place, be used to hide thing)