amphitheatre: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.43
, monument
Weight: 0.42
, structure
Weight: 0.41
, attraction
Weight: 0.38
, theatre
Weight: 0.36
Siblings other place
Weight: 0.27
, national monument
Weight: 0.26
, statue
Weight: 0.26
, temple
Weight: 0.26
, museum
Weight: 0.26

Related properties

Property Similarity
be used to fun 1.00
be used to have fun at 0.95
be used to get thrill 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.21
Rule weight: 0.66
Evidence weight: 0.33
Similarity weight: 0.95
Evidence: 0.04
Plausible(theatre, be used to have fun at)
Evidence: 0.69
¬ Typical(amphitheatre, be used to fun)
0.18
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.79
Evidence: 0.05
Plausible(theatre, be used to get thrill)
Evidence: 0.69
¬ Typical(amphitheatre, be used to fun)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.06
Plausible(amphitheatre, be used to fun)
Evidence: 0.04
¬ Plausible(theatre, be used to have fun at)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.06
Plausible(amphitheatre, be used to fun)
Evidence: 0.05
¬ Plausible(theatre, be used to get thrill)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.95
Evidence: 0.51
¬ Remarkable(amphitheatre, be used to fun)
Evidence: 0.71
¬ Remarkable(theatre, be used to have fun at)
0.30
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(amphitheatre, be used to fun)
Evidence: 0.65
¬ Remarkable(theatre, be used to get thrill)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.04
Plausible(theatre, be used to have fun at)
Evidence: 0.51
Remarkable(amphitheatre, be used to fun)
Evidence: 0.06
¬ Plausible(amphitheatre, be used to fun)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.05
Plausible(theatre, be used to get thrill)
Evidence: 0.51
Remarkable(amphitheatre, be used to fun)
Evidence: 0.06
¬ Plausible(amphitheatre, be used to fun)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.06
Plausible(amphitheatre, be used to fun)
Evidence: 0.52
¬ Salient(amphitheatre, be used to fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.52
Salient(amphitheatre, be used to fun)
Evidence: 0.69
¬ Typical(amphitheatre, be used to fun)
Evidence: 0.51
¬ Remarkable(amphitheatre, be used to fun)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.06
Plausible(amphitheatre, be used to fun)
Evidence: 0.69
¬ Typical(amphitheatre, be used to fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.95
Evidence: 0.51
¬ Remarkable(amphitheatre, be used to fun)
Evidence: 0.71
¬ Typical(theatre, be used to have fun at)
0.26
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(amphitheatre, be used to fun)
Evidence: 0.68
¬ Typical(theatre, be used to get thrill)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.69
Typical(amphitheatre, be used to fun)
Evidence: 0.71
¬ Typical(theatre, be used to have fun at)
0.30
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.69
Typical(amphitheatre, be used to fun)
Evidence: 0.68
¬ Typical(theatre, be used to get thrill)