animation: be popular in japan

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feature
Weight: 0.61
, medium
Weight: 0.60
, industry
Weight: 0.58
, design
Weight: 0.57
Siblings shrek
Weight: 0.62
, photography
Weight: 0.33
, cinema
Weight: 0.33
, editing
Weight: 0.33
, comic
Weight: 0.33

Related properties

Property Similarity
be popular in japan 1.00
be made in japan 0.93
be popular in india 0.84
be expensive in india 0.79
be in naruto 0.76
be san hated 0.76
be successful in italy 0.75
be in naruto bad 0.75
be done in korea 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.82
Plausible(design, be expensive in india)
Evidence: 0.66
¬ Typical(animation, be popular in japan)
0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.69
Plausible(industry, be successful in italy)
Evidence: 0.66
¬ Typical(animation, be popular in japan)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.69
¬ Plausible(industry, be successful in italy)
0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.82
¬ Plausible(design, be expensive in india)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)
Evidence: 0.54
¬ Remarkable(design, be expensive in india)
0.38
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)
Evidence: 0.64
¬ Remarkable(industry, be successful in italy)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)
Evidence: 0.53
¬ Remarkable(cinema, be popular in india)
0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)
Evidence: 0.01
¬ Remarkable(comic, be san hated)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.82
Plausible(design, be expensive in india)
Evidence: 0.19
Remarkable(animation, be popular in japan)
Evidence: 0.40
¬ Plausible(animation, be popular in japan)
0.28
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.69
Plausible(industry, be successful in italy)
Evidence: 0.19
Remarkable(animation, be popular in japan)
Evidence: 0.40
¬ Plausible(animation, be popular in japan)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.01
Remarkable(comic, be san hated)
Evidence: 0.01
¬ Plausible(comic, be san hated)
0.37
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.53
Remarkable(cinema, be popular in india)
Evidence: 0.93
¬ Plausible(cinema, be popular in india)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.27
¬ Salient(animation, be popular in japan)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.16
¬ Plausible(animation, be made in japan)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.19
Remarkable(animation, be popular in japan)
Evidence: 0.12
¬ Remarkable(animation, be made in japan)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.27
Salient(animation, be popular in japan)
Evidence: 0.15
¬ Salient(animation, be made in japan)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.66
Typical(animation, be popular in japan)
Evidence: 0.46
¬ Typical(animation, be made in japan)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.01
¬ Plausible(animation, be in naruto bad)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.27
Salient(animation, be popular in japan)
Evidence: 0.02
¬ Salient(animation, be in naruto bad)
0.63
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.19
Remarkable(animation, be popular in japan)
Evidence: 0.02
¬ Remarkable(animation, be in naruto bad)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.05
¬ Plausible(animation, be in naruto)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.27
Salient(animation, be popular in japan)
Evidence: 0.07
¬ Salient(animation, be in naruto)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.19
Remarkable(animation, be popular in japan)
Evidence: 0.08
¬ Remarkable(animation, be in naruto)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.66
Typical(animation, be popular in japan)
Evidence: 0.17
¬ Typical(animation, be in naruto bad)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.66
Typical(animation, be popular in japan)
Evidence: 0.24
¬ Typical(animation, be in naruto)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.19
Remarkable(animation, be popular in japan)
Evidence: 0.17
¬ Remarkable(animation, be done in korea)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.27
Salient(animation, be popular in japan)
Evidence: 0.21
¬ Salient(animation, be done in korea)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.28
¬ Plausible(animation, be done in korea)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.66
Typical(animation, be popular in japan)
Evidence: 0.55
¬ Typical(animation, be done in korea)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.27
Salient(animation, be popular in japan)
Evidence: 0.66
¬ Typical(animation, be popular in japan)
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.40
Plausible(animation, be popular in japan)
Evidence: 0.66
¬ Typical(animation, be popular in japan)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)
Evidence: 0.89
¬ Typical(design, be expensive in india)
0.33
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)
Evidence: 0.73
¬ Typical(industry, be successful in italy)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)
Evidence: 0.14
¬ Typical(comic, be san hated)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(animation, be popular in japan)
Evidence: 0.98
¬ Typical(cinema, be popular in india)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.66
Typical(animation, be popular in japan)
Evidence: 0.73
¬ Typical(industry, be successful in italy)
0.27
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.66
Typical(animation, be popular in japan)
Evidence: 0.89
¬ Typical(design, be expensive in india)