anything: do with undertale

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents idiot
Weight: 0.65
, element
Weight: 0.64
, thing
Weight: 0.63
, crime
Weight: 0.59
Siblings nothing
Weight: 0.68
, everyone
Weight: 0.64
, anyone
Weight: 0.61
, look
Weight: 0.58
, read book
Weight: 0.56

Related properties

Property Similarity
do with fortnite 1.00
do with undertale 1.00
done with nails like these 0.82
get done 0.81
happen at all 0.80
exist instead of nothing at all 0.79
is else 0.79
take time happen 0.79
be else different 0.78
be is done 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.76
¬ Remarkable(anything, do with undertale)
Evidence: 0.44
¬ Remarkable(nothing, be is done)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.15
Plausible(anything, do with undertale)
Evidence: 0.44
Remarkable(nothing, be is done)
Evidence: 0.16
¬ Plausible(nothing, be is done)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.15
Plausible(anything, do with undertale)
Evidence: 0.30
¬ Salient(anything, do with undertale)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.76
Remarkable(anything, do with undertale)
Evidence: 0.30
¬ Remarkable(anything, do with fortnite)
0.69
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.30
Salient(anything, do with undertale)
Evidence: 0.28
¬ Salient(anything, do with fortnite)
0.61
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.15
Plausible(anything, do with undertale)
Evidence: 0.33
¬ Plausible(anything, do with fortnite)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.08
Typical(anything, do with undertale)
Evidence: 0.16
¬ Typical(anything, exist instead of nothing at all)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.76
Remarkable(anything, do with undertale)
Evidence: 0.66
¬ Remarkable(anything, exist instead of nothing at all)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.30
Salient(anything, do with undertale)
Evidence: 0.08
¬ Typical(anything, do with undertale)
Evidence: 0.76
¬ Remarkable(anything, do with undertale)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.15
Plausible(anything, do with undertale)
Evidence: 0.08
¬ Typical(anything, do with undertale)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.76
¬ Remarkable(anything, do with undertale)
Evidence: 0.20
¬ Typical(nothing, be is done)