apocalypse: get big

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents film
Weight: 0.63
, movie
Weight: 0.59
, book
Weight: 0.56
, armageddon
Weight: 0.53
Siblings zombie
Weight: 0.58
, horror movie
Weight: 0.34
, monster
Weight: 0.32
, devil
Weight: 0.32

Related properties

Property Similarity
get big 1.00
is now good 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.70
Plausible(apocalypse, get big)
Evidence: 0.74
¬ Salient(apocalypse, get big)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.74
Salient(apocalypse, get big)
Evidence: 0.40
¬ Salient(apocalypse, is now good)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.78
Typical(apocalypse, get big)
Evidence: 0.67
¬ Typical(apocalypse, is now good)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.70
Plausible(apocalypse, get big)
Evidence: 0.49
¬ Plausible(apocalypse, is now good)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.51
Remarkable(apocalypse, get big)
Evidence: 0.32
¬ Remarkable(apocalypse, is now good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.74
Salient(apocalypse, get big)
Evidence: 0.78
¬ Typical(apocalypse, get big)
Evidence: 0.51
¬ Remarkable(apocalypse, get big)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.70
Plausible(apocalypse, get big)
Evidence: 0.78
¬ Typical(apocalypse, get big)